xamarinmac
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNSkinner", true)]
public class SCNSkinner : NSObject, INSCoding, INSSecureCoding, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
public virtual SCNMatrix4 BaseGeometryBindTransform
{
[Export("baseGeometryBindTransform")]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
get;
[Export("setBaseGeometryBindTransform:")]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |