Interlocked
Add(Int32, Int32)
Add(Int64, Int64)
Add(UInt32, UInt32)
Add(UInt64, UInt64)
And(Int32, Int32)
And(Int64, Int64)
And(UInt32, UInt32)
And(UInt64, UInt64)
CompareExchange(Byte, Byte, Byte)
CompareExchange(Double, Double, Double)
CompareExchange(Int16, Int16, Int16)
CompareExchange(Int32, Int32, Int32)
CompareExchange(Int64, Int64, Int64)
CompareExchange(IntPtr, IntPtr, IntPtr)
CompareExchange(nuint, nuint, nuint)
CompareExchange(Object, Object, Object)
CompareExchange(SByte, SByte, SByte)
CompareExchange(Single, Single, Single)
CompareExchange(UInt16, UInt16, UInt16)
CompareExchange(UInt32, UInt32, UInt32)
CompareExchange(UInt64, UInt64, UInt64)
CompareExchange<T>(T, T, T)
Decrement(Int32)
Decrement(Int64)
Decrement(UInt32)
Decrement(UInt64)
Exchange(Byte, Byte)
Exchange(Double, Double)
Exchange(Int16, Int16)
Exchange(Int32, Int32)
Exchange(Int64, Int64)
Exchange(IntPtr, IntPtr)
Exchange(nuint, nuint)
Exchange(Object, Object)
Exchange(SByte, SByte)
Exchange(Single, Single)
Exchange(UInt16, UInt16)
Exchange(UInt32, UInt32)
Exchange(UInt64, UInt64)
Exchange<T>(T, T)
Increment(Int32)
Increment(Int64)
Increment(UInt32)
Increment(UInt64)
MemoryBarrier()
MemoryBarrierProcessWide()
Or(Int32, Int32)
Or(Int64, Int64)
Or(UInt32, UInt32)
Or(UInt64, UInt64)
Read(Int64)
Read(UInt64)
SpeculationBarrier()
xamarinmac
namespace System.Threading
{
public static class Interlocked
{
public static float Exchange(ref float location1, float value);
}
}
nuget.org | 0.1 % Reference this API |
---|---|
Upgrade Planner | 0.0 % Reference this API |
.NET | 5.06.07.08.09.010.0 |
.NET Core | 1.01.12.02.12.23.03.1 |
.NET Framework | 1.01.12.03.03.54.04.54.5.14.5.24.64.6.14.6.24.74.7.14.7.24.84.8.1 |
.NET Standard | 1.01.11.21.31.41.51.62.02.1 |
Information specific to xamarinmac | |
Assembly | mscorlib , Version=2.0.5.0, PublicKeyToken=7cec85d7bea7798e |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API