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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSNNBinaryArithmeticNode
  4. MaximumValue
  • MPSNNBinaryArithmeticNode
    • MPSNNBinaryArithmeticNode(IntPtr)
    • MPSNNBinaryArithmeticNode(MPSNNImageNode[])
    • MPSNNBinaryArithmeticNode(NativeHandle)
    • MPSNNBinaryArithmeticNode(NSObjectFlag)
    • MPSNNBinaryArithmeticNode(MPSNNImageNode, MPSNNImageNode)
    • Bias
    • ClassHandle
    • GradientClass
    • MaximumValue
    • MinimumValue
    • PrimaryScale
    • PrimaryStrideInFeatureChannels
    • PrimaryStrideInPixelsX
    • PrimaryStrideInPixelsY
    • SecondaryScale
    • SecondaryStrideInFeatureChannels
    • SecondaryStrideInPixelsX
    • SecondaryStrideInPixelsY
    • Create(MPSNNImageNode[])
    • Create(MPSNNImageNode, MPSNNImageNode)
    • GetGradientFilters(MPSNNImageNode[])
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
    [Register("MPSNNBinaryArithmeticNode", true)]
    public class MPSNNBinaryArithmeticNode : MPSNNFilterNode
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        public virtual float MaximumValue
        {
            [Export("maximumValue")]
            get;
            [Export("setMaximumValue:")]
            set;
        }

    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

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  • Package-provided API
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03/18/2025
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