xamarinios
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
    [Register("MPSMatrixCopy", true)]
    public class MPSMatrixCopy : MPSKernel
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("encodeToCommandBuffer:copyDescriptor:rowPermuteIndices:rowPermuteOffset:columnPermuteIndices:columnPermuteOffset:")]
        [Introduced(PlatformName.TvOS, 11, 2, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.iOS, 11, 2, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 13, 2, PlatformArchitecture.All, null)]
        public virtual void EncodeToCommandBuffer(IMTLCommandBuffer! commandBuffer, MPSMatrixCopyDescriptor! copyDescriptor, MPSVector? rowPermuteIndices, nuint rowPermuteOffset, MPSVector? columnPermuteIndices, nuint columnPermuteOffset);
    }
}
Assembly Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065
Xamarin iOS 0.0
Xamarin macOS 0.0
Xamarin tvOS 0.0
Platform Restrictions

The selected framework does not have platform annotations.

  • Built-in API
  • Package-provided API

05/02/2024
An error has occurred. This application may no longer respond until reloaded. Reload 🗙