xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSMatrixCopy", true)]
public class MPSMatrixCopy : MPSKernel
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("encodeToCommandBuffer:copyDescriptor:rowPermuteIndices:rowPermuteOffset:columnPermuteIndices:columnPermuteOffset:")]
[Introduced(PlatformName.TvOS, 11, 2, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 2, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, 2, PlatformArchitecture.All, null)]
public virtual void EncodeToCommandBuffer(IMTLCommandBuffer! commandBuffer, MPSMatrixCopyDescriptor! copyDescriptor, MPSVector? rowPermuteIndices, nuint rowPermuteOffset, MPSVector? columnPermuteIndices, nuint columnPermuteOffset);
}
}
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Platform Restrictions | The selected framework does not have platform annotations. |