SKShapeNode
SKShapeNode()
SKShapeNode(IntPtr)
SKShapeNode(NativeHandle)
SKShapeNode(NSCoder)
SKShapeNode(NSObjectFlag)
Antialiased
AttributeValues
BlendMode
ClassHandle
FillColor
FillShader
FillTexture
GlowWidth
LineCap
LineJoin
LineLength
LineWidth
MiterLimit
Path
StrokeColor
StrokeShader
StrokeTexture
FromCircle(nfloat)
FromCircle(NFloat)
FromEllipse(CGRect)
FromEllipse(CGSize)
FromPath(CGPath)
FromPath(CGPath, Boolean)
FromPoints(CGPoint[])
FromPoints(CGPoint, nuint)
FromPoints(CGPoint[], Int32, Int32)
FromRect(CGRect)
FromRect(CGSize)
FromRect(CGRect, nfloat)
FromRect(CGRect, NFloat)
FromRect(CGSize, nfloat)
FromRect(CGSize, NFloat)
FromSplinePoints(CGPoint[])
FromSplinePoints(CGPoint, nuint)
FromSplinePoints(CGPoint[], Int32, Int32)
GetValue(String)
SetValue(SKAttributeValue, String)
xamarinios
namespace SpriteKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
[Register("SKShapeNode", true)]
public class SKShapeNode : SKNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
public virtual nfloat LineLength
{
[Export("lineLength")]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
get;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API