AVAudioNode
AVAudioNode(IntPtr)
AVAudioNode(NativeHandle)
AVAudioNode(NSObjectFlag)
AUAudioUnit
ClassHandle
Engine
LastRenderTime
Latency
NumberOfInputs
NumberOfOutputs
OutputPresentationLatency
GetBusInputFormat(nuint)
GetBusInputFormat(nuint)
GetBusOutputFormat(nuint)
GetBusOutputFormat(nuint)
GetNameForInputBus(nuint)
GetNameForInputBus(nuint)
GetNameForOutputBus(nuint)
GetNameForOutputBus(nuint)
InstallTapOnBus(nuint, UInt32, AVAudioFormat, AVAudioNodeTapBlock)
InstallTapOnBus(nuint, UInt32, AVAudioFormat, AVAudioNodeTapBlock)
RemoveTapOnBus(nuint)
RemoveTapOnBus(nuint)
Reset()
xamarinios
namespace AVFoundation
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Register("AVAudioNode", true)]
public class AVAudioNode : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("nameForInputBus:")]
public virtual string? GetNameForInputBus(nuint bus);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API