MPSCnnUpsamplingBilinearNode
MPSCnnUpsamplingBilinearNode(IntPtr)
MPSCnnUpsamplingBilinearNode(NativeHandle)
MPSCnnUpsamplingBilinearNode(NSObjectFlag)
MPSCnnUpsamplingBilinearNode(MPSNNImageNode, nuint, nuint)
MPSCnnUpsamplingBilinearNode(MPSNNImageNode, nuint, nuint)
MPSCnnUpsamplingBilinearNode(MPSNNImageNode, nuint, nuint, Boolean)
MPSCnnUpsamplingBilinearNode(MPSNNImageNode, nuint, nuint, Boolean)
AlignCorners
ClassHandle
ScaleFactorX
ScaleFactorY
Create(MPSNNImageNode, nuint, nuint)
Create(MPSNNImageNode, nuint, nuint)
Create(MPSNNImageNode, nuint, nuint, Boolean)
Create(MPSNNImageNode, nuint, nuint, Boolean)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNUpsamplingBilinearNode", true)]
public class MPSCnnUpsamplingBilinearNode : MPSNNFilterNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual double ScaleFactorY
{
[Export("scaleFactorY")]
get;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API