xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Protocol(Name = "MPSImageSizeEncodingState", WrapperType = typeof(MPSImageSizeEncodingStateWrapper))]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "sourceWidth", IsProperty = true, IsRequired = true, IsStatic = false, Name = "SourceWidth", PropertyType = typeof(nuint), Selector = "sourceWidth")]
[ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "sourceHeight", IsProperty = true, IsRequired = true, IsStatic = false, Name = "SourceHeight", PropertyType = typeof(nuint), Selector = "sourceHeight")]
public interface IMPSImageSizeEncodingState : INativeObject, IDisposable
{
[Preserve(Conditional = true)]
nuint SourceWidth
{
[Export("sourceWidth")]
get;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |