GLKBaseEffect
GLKBaseEffect()
GLKBaseEffect(IntPtr)
GLKBaseEffect(NativeHandle)
GLKBaseEffect(NSObjectFlag)
ClassHandle
ColorMaterialEnabled
ConstantColor
Fog
Label
Light0
Light1
Light2
LightingType
LightModelAmbientColor
LightModelTwoSided
Material
Texture2d0
Texture2d1
TextureOrder
Transform
UseConstantColor
PrepareToDraw()
xamarinios
namespace GLKit
{
[Deprecated(PlatformName.iOS, 12, 0, PlatformArchitecture.None, "Use 'Metal' instead.")]
[Deprecated(PlatformName.TvOS, 12, 0, PlatformArchitecture.None, "Use 'Metal' instead.")]
[Deprecated(PlatformName.MacOSX, 10, 14, PlatformArchitecture.None, "Use 'Metal' instead.")]
[Register("GLKBaseEffect", true)]
public class GLKBaseEffect : NSObject, IGLKNamedEffect, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal GLKBaseEffect(IntPtr handle);
}
}
| Xamarin iOS | 0.0 |
|---|---|
| Xamarin macOS | 0.0 |
| Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API