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  1. Catalog
  2. ModelIO
  3. MDLMaterial
  4. Name
  • MDLMaterial
    • MDLMaterial()
    • MDLMaterial(IntPtr)
    • MDLMaterial(NativeHandle)
    • MDLMaterial(NSObjectFlag)
    • MDLMaterial(String, MDLScatteringFunction)
    • BaseMaterial
    • ClassHandle
    • Count
    • MaterialFace
    • Name
    • ScatteringFunction
    • this[nuint]
    • this[String]
    • FromSceneMaterial(SCNMaterial)
    • GetProperties(MDLMaterialSemantic)
    • GetProperty(MDLMaterialSemantic)
    • GetProperty(String)
    • LoadTextures(IMDLAssetResolver)
    • RemoveAllProperties()
    • RemoveProperty(MDLMaterialProperty)
    • ResolveTextures(IMDLAssetResolver)
    • SetProperty(MDLMaterialProperty)
xamarinmac
namespace ModelIO
{
    [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
    [Register("MDLMaterial", true)]
    public class MDLMaterial : NSObject, IMDLNamed, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
        public virtual string! Name
        {
            [Export("name")]
            get;
            [Export("setName:")]
            set;
        }

    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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