xamarinios
namespace SceneKit
{
    [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
    [Register("SCNIKConstraint", true)]
    public class SCNIKConstraint : SCNConstraint
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("setMaxAllowedRotationAngle:forJoint:")]
        public virtual void SetMaxAllowedRotationAnglet(nfloat angle, SCNNode! node);
    }
}
Assembly Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065
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Xamarin iOS 0.0
Xamarin macOS 0.0
Xamarin tvOS 0.0
Xamarin watchOS 0.0
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04/27/2024
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