SCNIKConstraint
SCNIKConstraint(IntPtr)
SCNIKConstraint(NativeHandle)
SCNIKConstraint(NSCoder)
SCNIKConstraint(NSObjectFlag)
SCNIKConstraint(SCNNode)
ChainRootNode
ClassHandle
TargetPosition
Create(SCNNode)
GetMaxAllowedRotationAngle(SCNNode)
SetMaxAllowedRotationAnglet(nfloat, SCNNode)
SetMaxAllowedRotationAnglet(NFloat, SCNNode)
xamarinios
namespace SceneKit
{
[Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Register("SCNIKConstraint", true)]
public class SCNIKConstraint : SCNConstraint
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("setMaxAllowedRotationAngle:forJoint:")]
public virtual void SetMaxAllowedRotationAnglet(nfloat angle, SCNNode! node);
}
}
| Xamarin iOS | 0.0 |
|---|---|
| Xamarin macOS | 0.0 |
| Xamarin tvOS | 0.0 |
| Xamarin watchOS | 0.0 |
Information specific to xamarinios | |
| Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API