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  1. Catalog
  2. SpriteKit
  3. SKPhysicsWorld
  • SKPhysicsWorld
    • SKPhysicsWorld(IntPtr)
    • SKPhysicsWorld(NativeHandle)
    • SKPhysicsWorld(NSCoder)
    • SKPhysicsWorld(NSObjectFlag)
    • ClassHandle
    • ContactDelegate
    • Gravity
    • Speed
    • WeakContactDelegate
    • AddJoint(SKPhysicsJoint)
    • Dispose(Boolean)
    • EncodeTo(NSCoder)
    • EnumerateBodies(CGPoint, SKPhysicsWorldBodiesEnumeratorHandler)
    • EnumerateBodies(CGRect, SKPhysicsWorldBodiesEnumeratorHandler)
    • EnumerateBodies(CGPoint, CGPoint, SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler)
    • GetBody(CGPoint)
    • GetBody(CGRect)
    • GetBody(CGPoint, CGPoint)
    • RemoveAllJoints()
    • RemoveJoint(SKPhysicsJoint)
    • SampleFields(Vector3)
    • SampleFields(Vector3)
    • DidBeginContact
    • DidEndContact
xamarinios
namespace SpriteKit
{
    [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
    [Register("SKPhysicsWorld", true)]
    public class SKPhysicsWorld : NSObject, INSCoding, INSSecureCoding, INativeObject, IDisposable
}
nuget.org
0.0 %
Reference this API
.NET 6.07.08.09.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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