MPSMatrixVectorMultiplication
MPSMatrixVectorMultiplication(IMTLDevice)
MPSMatrixVectorMultiplication(IntPtr)
MPSMatrixVectorMultiplication(NativeHandle)
MPSMatrixVectorMultiplication(NSCoder)
MPSMatrixVectorMultiplication(NSObjectFlag)
MPSMatrixVectorMultiplication(NSCoder, IMTLDevice)
MPSMatrixVectorMultiplication(IMTLDevice, nuint, nuint)
MPSMatrixVectorMultiplication(IMTLDevice, nuint, nuint)
MPSMatrixVectorMultiplication(IMTLDevice, Boolean, nuint, nuint, Double, Double)
MPSMatrixVectorMultiplication(IMTLDevice, Boolean, nuint, nuint, Double, Double)
ClassHandle
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrix, MPSVector, MPSVector)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSMatrixVectorMultiplication", true)]
public class MPSMatrixVectorMultiplication : MPSMatrixBinaryKernel
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("initWithDevice:transpose:rows:columns:alpha:beta:")]
public MPSMatrixVectorMultiplication(IMTLDevice! device, bool transpose, nuint rows, nuint columns, double alpha, double beta);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API