MPSMatrixVectorMultiplication
MPSMatrixVectorMultiplication(IMTLDevice)
MPSMatrixVectorMultiplication(IntPtr)
MPSMatrixVectorMultiplication(NativeHandle)
MPSMatrixVectorMultiplication(NSCoder)
MPSMatrixVectorMultiplication(NSObjectFlag)
MPSMatrixVectorMultiplication(NSCoder, IMTLDevice)
MPSMatrixVectorMultiplication(IMTLDevice, nuint, nuint)
MPSMatrixVectorMultiplication(IMTLDevice, nuint, nuint)
MPSMatrixVectorMultiplication(IMTLDevice, Boolean, nuint, nuint, Double, Double)
MPSMatrixVectorMultiplication(IMTLDevice, Boolean, nuint, nuint, Double, Double)
ClassHandle
EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrix, MPSVector, MPSVector)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSMatrixVectorMultiplication", true)]
public class MPSMatrixVectorMultiplication : MPSMatrixBinaryKernel
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal MPSMatrixVectorMultiplication(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API