xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
[Register("MPSCNNPoolingMaxGradientNode", true)]
public class MPSCnnPoolingMaxGradientNode : MPSCnnPoolingGradientNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("initWithSourceGradient:sourceImage:gradientState:kernelWidth:kernelHeight:strideInPixelsX:strideInPixelsY:paddingPolicy:")]
public MPSCnnPoolingMaxGradientNode(MPSNNImageNode! sourceGradient, MPSNNImageNode! sourceImage, MPSNNGradientStateNode! gradientState, nuint kernelWidth, nuint kernelHeight, nuint strideInPixelsX, nuint strideInPixelsY, IMPSNNPadding? paddingPolicy);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |