xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
[Register("MPSNNGradientState", true)]
public class MPSNNGradientState : MPSState
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("initWithDevice:bufferSize:")]
public MPSNNGradientState(IMTLDevice! device, nuint bufferSize);
}
}
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Platform Restrictions | The selected framework does not have platform annotations. |