UIFieldBehavior
UIFieldBehavior(IntPtr)
UIFieldBehavior(NativeHandle)
UIFieldBehavior(NSObjectFlag)
AnimationSpeed
ClassHandle
Direction
Falloff
Items
MinimumRadius
Position
Region
Smoothness
Strength
AddItem(IUIDynamicItem)
CreateCustomField(UIFieldCustomEvaluator)
CreateDragField()
CreateElectricField()
CreateLinearGravityField(CGVector)
CreateMagneticField()
CreateNoiseField(nfloat, nfloat)
CreateNoiseField(NFloat, NFloat)
CreateRadialGravityField(CGPoint)
CreateSpringField()
CreateTurbulenceField(nfloat, nfloat)
CreateTurbulenceField(NFloat, NFloat)
CreateVelocityField(CGVector)
CreateVortexField()
RemoveItem(IUIDynamicItem)
xamarinios
namespace UIKit
{
[Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
[Register("UIFieldBehavior", true)]
public class UIFieldBehavior : UIDynamicBehavior
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Export("turbulenceFieldWithSmoothness:animationSpeed:")]
public static UIFieldBehavior! CreateTurbulenceField(nfloat smoothness, nfloat speed);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API