MPSNNOptimizerAdam
MPSNNOptimizerAdam(IntPtr)
MPSNNOptimizerAdam(NativeHandle)
MPSNNOptimizerAdam(NSCoder)
MPSNNOptimizerAdam(NSObjectFlag)
MPSNNOptimizerAdam(IMTLDevice, Single)
MPSNNOptimizerAdam(IMTLDevice, Double, Double, Single, nuint, MPSNNOptimizerDescriptor)
MPSNNOptimizerAdam(IMTLDevice, Double, Double, Single, nuint, MPSNNOptimizerDescriptor)
Beta1
Beta2
ClassHandle
Epsilon
TimeStep
Encode(IMTLCommandBuffer, MPSVector, MPSVector, MPSVector, MPSVector, MPSVector)
Encode(IMTLCommandBuffer, MPSCnnBatchNormalizationState, NSArray<MPSVector>, NSArray<MPSVector>, MPSCnnNormalizationGammaAndBetaState)
Encode(IMTLCommandBuffer, MPSCnnBatchNormalizationState, MPSCnnBatchNormalizationState, NSArray<MPSVector>, NSArray<MPSVector>, MPSCnnNormalizationGammaAndBetaState)
Encode(IMTLCommandBuffer, MPSCnnConvolutionGradientState, MPSCnnConvolutionWeightsAndBiasesState, NSArray<MPSVector>, NSArray<MPSVector>, MPSCnnConvolutionWeightsAndBiasesState)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSNNOptimizerAdam", true)]
public class MPSNNOptimizerAdam : MPSNNOptimizer
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal MPSNNOptimizerAdam(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API