MPSCnnConvolution
MPSCnnConvolution(IntPtr)
MPSCnnConvolution(NativeHandle)
MPSCnnConvolution(NSCoder)
MPSCnnConvolution(NSObjectFlag)
MPSCnnConvolution(IMTLDevice, IMPSCnnConvolutionDataSource)
MPSCnnConvolution(NSCoder, IMTLDevice)
MPSCnnConvolution(IMTLDevice, MPSCnnConvolutionDescriptor, Single[], Single[], MPSCnnConvolutionFlags)
AccumulatorPrecisionOption
ChannelMultiplier
ClassHandle
DataSource
DilationRateX
DilationRateY
FusedNeuronDescriptor
Groups
InputFeatureChannels
KernelHeight
KernelWidth
Neuron
NeuronParameterA
NeuronParameterB
NeuronParameterC
NeuronType
OutputFeatureChannels
StrideInPixelsX
StrideInPixelsY
SubPixelScaleFactor
EncodeToCommandBuffer(IMTLCommandBuffer, MPSImage, MPSImage, MPSCnnConvolutionState)
ExportWeightsAndBiases(IMTLCommandBuffer, Boolean)
GetResultState(MPSImage, NSArray<MPSState>, MPSImage)
GetResultStateBatch(NSArray<MPSImage>, NSArray<MPSState>[], NSArray<MPSImage>)
GetTemporaryResultState(IMTLCommandBuffer, MPSImage, NSArray<MPSState>, MPSImage)
GetTemporaryResultStateBatch(IMTLCommandBuffer, NSArray<MPSImage>, NSArray<MPSState>[], NSArray<MPSImage>)
ReloadWeightsAndBiases(IMPSCnnConvolutionDataSource)
ReloadWeightsAndBiases(IMTLCommandBuffer, MPSCnnConvolutionWeightsAndBiasesState)
ReloadWeightsAndBiasesFromDataSource()
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.iOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Register("MPSCNNConvolution", true)]
public class MPSCnnConvolution : MPSCnnKernel
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API