net9.0-ios17.2
namespace GameController
{
    [Protocol(Name = "GCDevicePhysicalInput", WrapperType = typeof(GCDevicePhysicalInputWrapper))]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.Weak, GetterSelector = "device", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Device", PropertyType = typeof(IGCDevice), Selector = "device")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "capture", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Capture", PropertyType = typeof(IGCDevicePhysicalInputState), Selector = "capture")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "nextInputState", IsProperty = true, IsRequired = true, IsStatic = false, Name = "NextInputState", PropertyType = typeof(NSObject), Selector = "nextInputState")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "inputStateQueueDepth", IsProperty = true, IsRequired = true, IsStatic = false, Name = "InputStateQueueDepth", PropertyType = typeof(IntPtr), Selector = "inputStateQueueDepth", SetterSelector = "setInputStateQueueDepth:")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.Copy, GetterSelector = "elementValueDidChangeHandler", IsProperty = true, IsRequired = true, IsStatic = false, Name = "ElementValueDidChangeHandler", ParameterBlockProxy = new[] { typeof(NIDElementValueDidChangeHandler) }, PropertyType = typeof(ElementValueDidChangeHandler), ReturnTypeDelegateProxy = typeof(SDElementValueDidChangeHandler), Selector = "elementValueDidChangeHandler", SetterSelector = "setElementValueDidChangeHandler:")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.Copy, GetterSelector = "inputStateAvailableHandler", IsProperty = true, IsRequired = true, IsStatic = false, Name = "InputStateAvailableHandler", ParameterBlockProxy = new[] { typeof(NIDInputStateAvailableHandler) }, PropertyType = typeof(InputStateAvailableHandler), ReturnTypeDelegateProxy = typeof(SDInputStateAvailableHandler), Selector = "inputStateAvailableHandler", SetterSelector = "setInputStateAvailableHandler:")]
    [SupportedOSPlatform("macos13.0")]
    [SupportedOSPlatform("ios16.0")]
    [SupportedOSPlatform("maccatalyst16.0")]
    [SupportedOSPlatform("tvos16.0")]
    public interface IGCDevicePhysicalInput : IGCDevicePhysicalInputState, INativeObject, IDisposable
    {
        [Preserve(Conditional = true)]
        InputStateAvailableHandler? InputStateAvailableHandler
        {
            [Export("inputStateAvailableHandler", ArgumentSemantic.Copy)]
            get;
            [Export("setInputStateAvailableHandler:", ArgumentSemantic.Copy)]
            set;
        }

    }
}
.NET 7.08.09.0
Information specific to net9.0
Platforms This API is only available when you target a specific platform:
iOS 10.010.110.210.311.011.111.211.311.412.012.112.212.312.413.013.113.213.313.413.513.614.014.114.214.314.414.515.015.215.416.016.116.216.417.017.2
Mac Catalyst 13.113.213.313.413.514.214.314.414.515.015.215.416.116.216.417.017.2
macOS 10.1410.1510.1611.011.111.211.312.012.112.313.013.113.314.014.2
tvOS 10.010.110.211.011.111.211.311.412.012.112.212.312.413.013.213.313.414.014.214.314.414.515.015.215.416.016.116.417.017.2
Information specific to net9.0-ios17.2
Assembly

Microsoft.iOS , Version=17.2.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

The property getter is only supported on the following platforms:

  • iOS >= 16
  • Mac Catalyst >= 16
  • macOS >= 13
  • tvOS >= 16

The property setter is only supported on the following platforms:

  • iOS >= 16
  • Mac Catalyst >= 16
  • macOS >= 13
  • tvOS >= 16
  • Built-in API
  • Package-provided API

11/13/2024
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