xamarinmac
namespace SpriteKit
{
public delegate void SKPhysicsWorldBodiesAlongRayStartEnumeratorHandler(SKPhysicsBody! body, CGPoint point, CGVector normal, out bool stop);
{
public virtual void EndInvoke(out bool stop, IAsyncResult result);
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |