IMTLCommandBuffer
BlitCommandEncoder
CommandQueue
ComputeCommandEncoder
Device
Error
ErrorOptions
GpuEndTime
GpuStartTime
KernelEndTime
KernelStartTime
Label
Logs
ResourceStateCommandEncoder
RetainedReferences
Status
AddCompletedHandler(Action<IMTLCommandBuffer>)
AddScheduledHandler(Action<IMTLCommandBuffer>)
Commit()
ComputeCommandEncoderDispatch(MTLDispatchType)
CreateAccelerationStructureCommandEncoder()
CreateBlitCommandEncoder(MTLBlitPassDescriptor)
CreateComputeCommandEncoder(MTLComputePassDescriptor)
CreateParallelRenderCommandEncoder(MTLRenderPassDescriptor)
CreateRenderCommandEncoder(MTLRenderPassDescriptor)
CreateResourceStateCommandEncoder(MTLResourceStatePassDescriptor)
EncodeSignal(IMTLEvent, UInt64)
EncodeWait(IMTLEvent, UInt64)
Enqueue()
PopDebugGroup()
PresentDrawable(IMTLDrawable)
PresentDrawable(IMTLDrawable, Double)
PresentDrawableAfter(IMTLDrawable, Double)
PushDebugGroup(String)
WaitUntilCompleted()
WaitUntilScheduled()
ComputeCommandEncoderDispatch(IMTLCommandBuffer, MTLDispatchType)
CreateAccelerationStructureCommandEncoder(IMTLCommandBuffer)
CreateAccelerationStructureCommandEncoder(IMTLCommandBuffer, MTLAccelerationStructurePassDescriptor)
CreateResourceStateCommandEncoder(IMTLCommandBuffer, MTLResourceStatePassDescriptor)
EncodeSignal(IMTLCommandBuffer, IMTLEvent, UInt64)
EncodeWait(IMTLCommandBuffer, IMTLEvent, UInt64)
GetGpuEndTime(IMTLCommandBuffer)
GetGpuStartTime(IMTLCommandBuffer)
GetKernelEndTime(IMTLCommandBuffer)
GetKernelStartTime(IMTLCommandBuffer)
GetResourceStateCommandEncoder(IMTLCommandBuffer)
PopDebugGroup(IMTLCommandBuffer)
PresentDrawableAfter(IMTLCommandBuffer, IMTLDrawable, Double)
PushDebugGroup(IMTLCommandBuffer, String)
xamarinmac
namespace Metal
{
public static class MTLCommandBuffer_Extensions
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Introduced(PlatformName.MacCatalyst, 13, 4, PlatformArchitecture.None, null)]
[Introduced(PlatformName.iOS, 10, 3, PlatformArchitecture.All, null)]
[Introduced(PlatformName.TvOS, 10, 2, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 15, 4, PlatformArchitecture.All, null)]
public static void PresentDrawableAfter(this IMTLCommandBuffer! This, IMTLDrawable! drawable, double duration);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API