Interlocked
Add(Int32, Int32)
Add(Int64, Int64)
Add(UInt32, UInt32)
Add(UInt64, UInt64)
And(Int32, Int32)
And(Int64, Int64)
And(UInt32, UInt32)
And(UInt64, UInt64)
CompareExchange(Byte, Byte, Byte)
CompareExchange(Double, Double, Double)
CompareExchange(Int16, Int16, Int16)
CompareExchange(Int32, Int32, Int32)
CompareExchange(Int64, Int64, Int64)
CompareExchange(IntPtr, IntPtr, IntPtr)
CompareExchange(nuint, nuint, nuint)
CompareExchange(Object, Object, Object)
CompareExchange(SByte, SByte, SByte)
CompareExchange(Single, Single, Single)
CompareExchange(UInt16, UInt16, UInt16)
CompareExchange(UInt32, UInt32, UInt32)
CompareExchange(UInt64, UInt64, UInt64)
CompareExchange<T>(T, T, T)
Decrement(Int32)
Decrement(Int64)
Decrement(UInt32)
Decrement(UInt64)
Exchange(Byte, Byte)
Exchange(Double, Double)
Exchange(Int16, Int16)
Exchange(Int32, Int32)
Exchange(Int64, Int64)
Exchange(IntPtr, IntPtr)
Exchange(nuint, nuint)
Exchange(Object, Object)
Exchange(SByte, SByte)
Exchange(Single, Single)
Exchange(UInt16, UInt16)
Exchange(UInt32, UInt32)
Exchange(UInt64, UInt64)
Exchange<T>(T, T)
Increment(Int32)
Increment(Int64)
Increment(UInt32)
Increment(UInt64)
MemoryBarrier()
MemoryBarrierProcessWide()
Or(Int32, Int32)
Or(Int64, Int64)
Or(UInt32, UInt32)
Or(UInt64, UInt64)
Read(Int64)
Read(UInt64)
SpeculationBarrier()
net9.0
namespace System.Threading
{
public static class Interlocked
{
public static byte Exchange(ref byte location1, byte value);
}
}
Design Reviews |
|
---|---|
.NET | 9.0 |
Information specific to net9.0 | |
Assembly | System.Threading , Version=9.0.0.0, PublicKeyToken=b03f5f7f11d50a3a |
Referencing | The API is automatically referenced. |
Platform Restrictions | This API is supported on all platforms. |
- Built-in API
- Package-provided API