MTLRenderPipelineDescriptor
MTLRenderPipelineDescriptor()
MTLRenderPipelineDescriptor(IntPtr)
MTLRenderPipelineDescriptor(NativeHandle)
MTLRenderPipelineDescriptor(NSObjectFlag)
AlphaToCoverageEnabled
AlphaToOneEnabled
BinaryArchives
ClassHandle
ColorAttachments
DepthAttachmentPixelFormat
FragmentBuffers
FragmentFunction
FragmentLinkedFunctions
FragmentPreloadedLibraries
InputPrimitiveTopology
IsTessellationFactorScaleEnabled
Label
MaxFragmentCallStackDepth
MaxTessellationFactor
MaxVertexAmplificationCount
MaxVertexCallStackDepth
RasterizationEnabled
RasterSampleCount
SampleCount
StencilAttachmentPixelFormat
SupportAddingFragmentBinaryFunctions
SupportAddingVertexBinaryFunctions
SupportIndirectCommandBuffers
TessellationControlPointIndexType
TessellationFactorFormat
TessellationFactorStepFunction
TessellationOutputWindingOrder
TessellationPartitionMode
VertexBuffers
VertexDescriptor
VertexFunction
VertexLinkedFunctions
VertexPreloadedLibraries
Copy(NSZone)
Reset()
xamarinios
namespace Metal
{
[Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
[Register("MTLRenderPipelineDescriptor", true)]
public class MTLRenderPipelineDescriptor : NSObject, INSCopying, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal MTLRenderPipelineDescriptor(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API