net9.0-ios
namespace GameController
{
    [Protocol(Name = "GCPhysicalInputElement", WrapperType = typeof(GCPhysicalInputElementWrapper))]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "sfSymbolsName", IsProperty = true, IsRequired = true, IsStatic = false, Name = "SfSymbolsName", PropertyType = typeof(string), Selector = "sfSymbolsName")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "localizedName", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LocalizedName", PropertyType = typeof(string), Selector = "localizedName")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "aliases", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Aliases", PropertyType = typeof(NSSet<NSString>), Selector = "aliases")]
    [SupportedOSPlatform("macos13.0")]
    [SupportedOSPlatform("ios16.0")]
    [SupportedOSPlatform("maccatalyst16.0")]
    [SupportedOSPlatform("tvos16.0")]
    public interface IGCPhysicalInputElement : INativeObject, IDisposable
}
Assembly Microsoft.iOS , Version=17.0.0.0, PublicKeyToken=84e04ff9cfb79065
.NET 7.0-ios7.0-tvos8.0-ios8.0-maccatalyst8.0-macos8.0-tvos9.0-ios9.0-maccatalyst9.0-macos9.0-tvos
OS Platforms

For the selected framework this API is only supported on the following OS platforms:

  • iOS >= 16
  • Mac Catalyst >= 16
  • macOS >= 13
  • tvOS >= 16
  • Built-in API
  • Package-provided API

04/27/2024
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