NSGraphics
Black
DarkGray
LightGray
White
AvailableWindowDepths
BestDepth(NSString, nint, nint, Boolean, Boolean)
BestDepth(NSString, nint, nint, Boolean, Boolean)
BitsPerPixelFromDepth(NSWindowDepth)
BitsPerSampleFromDepth(NSWindowDepth)
ColorSpaceFromDepth(NSWindowDepth)
DisableScreenUpdates()
DrawDarkBezel(CGRect, CGRect)
DrawGrayBezel(CGRect, CGRect)
DrawGroove(CGRect, CGRect)
DrawLightBezel(CGRect, CGRect)
DrawTiledRects(CGRect, CGRect, NSRectEdge[], nfloat[])
DrawTiledRects(CGRect, CGRect, NSRectEdge[], NFloat[])
DrawWhiteBezel(CGRect, CGRect)
DrawWindowBackground(CGRect)
EnableScreenUpdates()
FrameRect(CGRect)
FrameRect(CGRect, nfloat)
FrameRect(CGRect, NFloat)
FrameRect(CGRect, nfloat, NSCompositingOperation)
FrameRect(CGRect, NFloat, NSCompositingOperation)
FrameRectWithWidth(CGRect, nfloat)
FrameRectWithWidth(CGRect, NFloat)
GetBestDepth(NSString, nint, nint, Boolean, Boolean)
NumberOfColorComponents(NSString)
PlanarFromDepth(NSWindowDepth)
RectClip(CGRect)
RectFill(CGRect)
RectFill(CGRect[])
RectFill(CGRect, NSCompositingOperation)
SetFocusRingStyle(NSFocusRingPlacement)
ShowAnimationEffect(NSAnimationEffect, CGPoint, CGSize, Action)
ShowAnimationEffect(NSAnimationEffect, CGPoint, CGSize, NSObject, Selector, nint)
xamarinmac
namespace AppKit
{
public static class NSGraphics
{
public static void FrameRectWithWidth(CGRect rect, nfloat frameWidth);
}
}
Xamarin macOS | 0.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API