net9.0-ios
namespace GameController
{
    [Protocol(Name = "GCTouchedStateInput", WrapperType = typeof(GCTouchedStateInputWrapper))]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "isTouched", IsProperty = true, IsRequired = true, IsStatic = false, Name = "Touched", PropertyType = typeof(bool), Selector = "touched")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "lastTouchedStateTimestamp", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LastTouchedStateTimestamp", PropertyType = typeof(double), Selector = "lastTouchedStateTimestamp")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.None, GetterSelector = "lastTouchedStateLatency", IsProperty = true, IsRequired = true, IsStatic = false, Name = "LastTouchedStateLatency", PropertyType = typeof(double), Selector = "lastTouchedStateLatency")]
    [ProtocolMember(ArgumentSemantic = ArgumentSemantic.Copy, GetterSelector = "touchedDidChangeHandler", IsProperty = true, IsRequired = true, IsStatic = false, Name = "TouchedDidChangeHandler", ParameterBlockProxy = new[] { typeof(NIDActionArity3V11) }, PropertyType = typeof(Action<IGCPhysicalInputElement, IGCTouchedStateInput, bool>), ReturnTypeDelegateProxy = typeof(SDActionArity3V11), Selector = "touchedDidChangeHandler", SetterSelector = "setTouchedDidChangeHandler:")]
    [SupportedOSPlatform("macos13.0")]
    [SupportedOSPlatform("ios16.0")]
    [SupportedOSPlatform("maccatalyst16.0")]
    [SupportedOSPlatform("tvos16.0")]
    public interface IGCTouchedStateInput : INativeObject, IDisposable
}
Assembly Microsoft.iOS , Version=17.0.0.0, PublicKeyToken=84e04ff9cfb79065
.NET 7.0-ios7.0-tvos8.0-ios8.0-maccatalyst8.0-macos8.0-tvos9.0-ios9.0-maccatalyst9.0-macos9.0-tvos
OS Platforms

For the selected framework this API is only supported on the following OS platforms:

  • iOS >= 16
  • Mac Catalyst >= 16
  • macOS >= 13
  • tvOS >= 16
  • Built-in API
  • Package-provided API

04/27/2024
An error has occurred. This application may no longer respond until reloaded. Reload 🗙