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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSNNGradientState
  4. MPSNNGradientState(NSObjectFlag)
  • MPSNNGradientState
    • MPSNNGradientState(IMTLResource)
    • MPSNNGradientState(IMTLResource[])
    • MPSNNGradientState(IntPtr)
    • MPSNNGradientState(NativeHandle)
    • MPSNNGradientState(NSObjectFlag)
    • MPSNNGradientState(IMTLDevice, MPSStateResourceList)
    • MPSNNGradientState(IMTLDevice, MTLTextureDescriptor)
    • MPSNNGradientState(IMTLDevice, nuint)
    • MPSNNGradientState(IMTLDevice, nuint)
    • ClassHandle
    • CreateTemporaryState(IMTLCommandBuffer)
    • CreateTemporaryState(IMTLCommandBuffer, MPSStateResourceList)
    • CreateTemporaryState(IMTLCommandBuffer, MTLTextureDescriptor)
    • CreateTemporaryState(IMTLCommandBuffer, nuint)
    • CreateTemporaryState(IMTLCommandBuffer, nuint)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 3, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 3, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, 4, PlatformArchitecture.All, null)]
    [Register("MPSNNGradientState", true)]
    public class MPSNNGradientState : MPSState
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        protected MPSNNGradientState(NSObjectFlag! t);
    }
}
.NET 6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

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03/18/2025
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