AudioUnit
AudioUnit(AudioComponent)
Component
Handle
IsPlaying
AudioOutputUnitPublish(AudioComponentDescription, String, UInt32)
Dispose()
Dispose(Boolean)
GetAudioFormat(AudioUnitScopeType, UInt32)
GetClassInfo(AudioUnitScopeType, UInt32)
GetCurrentDevice(AudioUnitScopeType, UInt32)
GetCurrentInputDevice()
GetElementCount(AudioUnitScopeType)
GetHostIcon(Single)
GetLatency()
GetMaximumFramesPerSlice(AudioUnitScopeType, UInt32)
GetParameterList(AudioUnitScopeType, UInt32)
Initialize()
LoadInstrument(SamplerInstrumentData, AudioUnitScopeType, UInt32)
MakeConnection(AudioUnit, UInt32, UInt32)
MusicDeviceMIDIEvent(UInt32, UInt32, UInt32, UInt32)
Render(AudioUnitRenderActionFlags, AudioTimeStamp, UInt32, UInt32, AudioBuffers)
ScheduleParameter(AudioUnitParameterEvent, UInt32)
SetAudioFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetClassInfo(ClassInfoDictionary, AudioUnitScopeType, UInt32)
SetCurrentDevice(UInt32, AudioUnitScopeType, UInt32)
SetElementCount(AudioUnitScopeType, UInt32)
SetEnableIO(Boolean, AudioUnitScopeType, UInt32)
SetFormat(AudioStreamBasicDescription, AudioUnitScopeType, UInt32)
SetInputCallback(InputDelegate, AudioUnitScopeType, UInt32)
SetLatency(Double)
SetMaximumFramesPerSlice(UInt32, AudioUnitScopeType, UInt32)
SetParameter(AudioUnitParameterType, Single, AudioUnitScopeType, UInt32)
SetRenderCallback(RenderDelegate, AudioUnitScopeType, UInt32)
SetSampleRate(Double, AudioUnitScopeType, UInt32)
SetScheduledFileRegion(AUScheduledAudioFileRegion)
SetScheduledFiles(AudioFile)
SetScheduledFiles(AudioFile[])
SetScheduleStartTimeStamp(AudioTimeStamp)
Start()
Stop()
Uninitialize()
xamarinios
namespace AudioUnit
{
public class AudioUnit : INativeObject, IDisposable
{
public AudioUnitStatus SetLatency(double latency);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API