X64
IsSupported
ConvertScalarToVector128Double(Vector128<Double>, UInt64)
ConvertScalarToVector128Double(Vector128<Double>, Int64, FloatRoundingMode)
ConvertScalarToVector128Double(Vector128<Double>, UInt64, FloatRoundingMode)
ConvertScalarToVector128Single(Vector128<Single>, UInt64)
ConvertScalarToVector128Single(Vector128<Single>, Int64, FloatRoundingMode)
ConvertScalarToVector128Single(Vector128<Single>, UInt64, FloatRoundingMode)
ConvertToInt64(Vector128<Double>, FloatRoundingMode)
ConvertToInt64(Vector128<Single>, FloatRoundingMode)
ConvertToUInt64(Vector128<Double>)
ConvertToUInt64(Vector128<Single>)
ConvertToUInt64(Vector128<Double>, FloatRoundingMode)
ConvertToUInt64(Vector128<Single>, FloatRoundingMode)
ConvertToUInt64WithTruncation(Vector128<Double>)
ConvertToUInt64WithTruncation(Vector128<Single>)
net9.0
namespace System.Runtime.Intrinsics.X86
{
[CLSCompliant(false)]
public abstract class Avx512F : Avx2
{
public abstract class X64 : X64
{
public static Vector128<float> ConvertScalarToVector128Single(Vector128<float> upper, ulong value, [ConstantExpected(Max = FloatRoundingMode.ToZero)] FloatRoundingMode mode);
}
}
}
.NET | 9.0 |
---|---|
Information specific to net9.0 | |
Assembly | System.Runtime.Intrinsics , Version=9.0.0.0, PublicKeyToken=cc7b13ffcd2ddd51 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This API is supported on all platforms. |
- Built-in API
- Package-provided API