MPSCnnYoloLossDescriptor
MPSCnnYoloLossDescriptor(IntPtr)
MPSCnnYoloLossDescriptor(NativeHandle)
MPSCnnYoloLossDescriptor(NSObjectFlag)
AnchorBoxes
ClassesLossDescriptor
ClassHandle
ConfidenceLossDescriptor
MaxIouForObjectAbsence
MinIouForObjectPresence
NumberOfAnchorBoxes
ReductionType
Rescore
ScaleClass
ScaleNoObject
ScaleObject
ScaleWH
ScaleXY
WHLossDescriptor
XYLossDescriptor
Copy(NSZone)
Create(MPSCnnLossType, MPSCnnLossType, MPSCnnLossType, MPSCnnLossType, MPSCnnReductionType, NSData, nuint)
Create(MPSCnnLossType, MPSCnnLossType, MPSCnnLossType, MPSCnnLossType, MPSCnnReductionType, NSData, nuint)
xamarinios
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNYOLOLossDescriptor", true)]
public class MPSCnnYoloLossDescriptor : NSObject, INSCopying, INativeObject, IDisposable
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal MPSCnnYoloLossDescriptor(IntPtr handle);
}
}
Xamarin iOS | 0.0 |
---|---|
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API