Matrix4x4
M11
M12
M13
M14
M21
M22
M23
M24
M31
M32
M33
M34
M41
M42
M43
M44
Matrix4x4(Matrix3x2)
Matrix4x4(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
Identity
IsIdentity
this[Int32, Int32]
Translation
Add(Matrix4x4, Matrix4x4)
CreateBillboard(Vector3, Vector3, Vector3, Vector3)
CreateConstrainedBillboard(Vector3, Vector3, Vector3, Vector3, Vector3)
CreateFromAxisAngle(Vector3, Single)
CreateFromQuaternion(Quaternion)
CreateFromYawPitchRoll(Single, Single, Single)
CreateLookAt(Vector3, Vector3, Vector3)
CreateLookAtLeftHanded(Vector3, Vector3, Vector3)
CreateLookTo(Vector3, Vector3, Vector3)
CreateLookToLeftHanded(Vector3, Vector3, Vector3)
CreateOrthographic(Single, Single, Single, Single)
CreateOrthographicLeftHanded(Single, Single, Single, Single)
CreateOrthographicOffCenter(Single, Single, Single, Single, Single, Single)
CreateOrthographicOffCenterLeftHanded(Single, Single, Single, Single, Single, Single)
CreatePerspective(Single, Single, Single, Single)
CreatePerspectiveFieldOfView(Single, Single, Single, Single)
CreatePerspectiveFieldOfViewLeftHanded(Single, Single, Single, Single)
CreatePerspectiveLeftHanded(Single, Single, Single, Single)
CreatePerspectiveOffCenter(Single, Single, Single, Single, Single, Single)
CreatePerspectiveOffCenterLeftHanded(Single, Single, Single, Single, Single, Single)
CreateReflection(Plane)
CreateRotationX(Single)
CreateRotationX(Single, Vector3)
CreateRotationY(Single)
CreateRotationY(Single, Vector3)
CreateRotationZ(Single)
CreateRotationZ(Single, Vector3)
CreateScale(Single)
CreateScale(Vector3)
CreateScale(Single, Vector3)
CreateScale(Vector3, Vector3)
CreateScale(Single, Single, Single)
CreateScale(Single, Single, Single, Vector3)
CreateShadow(Vector3, Plane)
CreateTranslation(Vector3)
CreateTranslation(Single, Single, Single)
CreateViewport(Single, Single, Single, Single, Single, Single)
CreateViewportLeftHanded(Single, Single, Single, Single, Single, Single)
CreateWorld(Vector3, Vector3, Vector3)
Decompose(Matrix4x4, Vector3, Quaternion, Vector3)
Equals(Matrix4x4)
Equals(Object)
GetDeterminant()
GetHashCode()
Invert(Matrix4x4, Matrix4x4)
Lerp(Matrix4x4, Matrix4x4, Single)
Multiply(Matrix4x4, Matrix4x4)
Multiply(Matrix4x4, Single)
Negate(Matrix4x4)
Subtract(Matrix4x4, Matrix4x4)
ToString()
Transform(Matrix4x4, Quaternion)
Transpose(Matrix4x4)
operator -(Matrix4x4)
operator -(Matrix4x4, Matrix4x4)
operator !=(Matrix4x4, Matrix4x4)
operator *(Matrix4x4, Matrix4x4)
operator *(Matrix4x4, Single)
operator +(Matrix4x4, Matrix4x4)
operator ==(Matrix4x4, Matrix4x4)
net10.0-windows7.0
namespace System.Numerics
{
public struct Matrix4x4 : IEquatable<Matrix4x4>
{
public Matrix4x4(float m11, float m12, float m13, float m14, float m21, float m22, float m23, float m24, float m31, float m32, float m33, float m34, float m41, float m42, float m43, float m44);
}
}
nuget.org | 0.1 %
Reference this API |
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Upgrade Planner | 0.0 %
Reference this API |
.NET | 5.06.07.08.09.010.0 |
.NET Core | 1.01.12.02.12.23.03.1 |
.NET Framework | 4.64.6.14.6.24.74.7.14.7.24.84.8.1 |
.NET Standard | 2.02.1 |
Information specific to net10.0 | |
Platforms | This API is only available when you target a specific platform: |
Windows | 7.0 |
Information specific to net10.0-windows7.0 | |
Assembly | System.Numerics.Vectors , Version=4.1.3.0, PublicKeyToken=b03f5f7f11d50a3a |
Referencing | Your project needs a package reference to |
Package | System.Numerics.Vectors (4.6.0) netstandard2.0 |
Platform Restrictions | This API is supported on all platforms. |
- Built-in API
- Package-provided API