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  1. Catalog
  2. SceneKit
  3. SCNPhysicsField
  4. CreateRadialGravityField()
  • SCNPhysicsField
    • SCNPhysicsField(IntPtr)
    • SCNPhysicsField(NativeHandle)
    • SCNPhysicsField(NSCoder)
    • SCNPhysicsField(NSObjectFlag)
    • Active
    • CategoryBitMask
    • ClassHandle
    • Direction
    • Exclusive
    • FalloffExponent
    • HalfExtent
    • MinimumDistance
    • Offset
    • Scope
    • Strength
    • UsesEllipsoidalExtent
    • Copy(NSZone)
    • CreateDragField()
    • CreateElectricField()
    • CreateLinearGravityField()
    • CreateMagneticField()
    • CreateNoiseField(nfloat, nfloat)
    • CreateNoiseField(NFloat, NFloat)
    • CreateRadialGravityField()
    • CreateSpringField()
    • CreateTurbulenceField(nfloat, nfloat)
    • CreateTurbulenceField(NFloat, NFloat)
    • CreateVortexField()
    • CustomField(SCNFieldForceEvaluator)
    • EncodeTo(NSCoder)
xamarinwatchos
namespace SceneKit
{
    [Introduced(PlatformName.WatchOS, 3, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 10, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 8, 0, PlatformArchitecture.All, null)]
    [Register("SCNPhysicsField", true)]
    public class SCNPhysicsField : NSObject, INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("radialGravityField")]
        public static SCNPhysicsField! CreateRadialGravityField();
    }
}
.NET 6.07.08.09.0
Information specific to xamarinwatchos
Assembly

Xamarin.WatchOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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