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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSMatrixNeuron
  4. MPSMatrixNeuron(NSObjectFlag)
  • MPSMatrixNeuron
    • MPSMatrixNeuron(IMTLDevice)
    • MPSMatrixNeuron(IntPtr)
    • MPSMatrixNeuron(NativeHandle)
    • MPSMatrixNeuron(NSCoder)
    • MPSMatrixNeuron(NSObjectFlag)
    • MPSMatrixNeuron(NSCoder, IMTLDevice)
    • Alpha
    • ClassHandle
    • NeuronParameterA
    • NeuronParameterB
    • NeuronParameterC
    • NeuronType
    • SourceInputFeatureChannels
    • SourceNumberOfFeatureVectors
    • Copy(NSZone, IMTLDevice)
    • EncodeToCommandBuffer(IMTLCommandBuffer, MPSMatrix, MPSVector, MPSMatrix)
    • SetNeuronToPReLU(NSData)
    • SetNeuronType(MPSCnnNeuronType, Single, Single, Single)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 2, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 2, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, 2, PlatformArchitecture.All, null)]
    [Register("MPSMatrixNeuron", true)]
    public class MPSMatrixNeuron : MPSMatrixUnaryKernel
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        protected MPSMatrixNeuron(NSObjectFlag! t);
    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

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  • Package-provided API
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03/18/2025
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