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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSCnnConvolutionDataSource
  4. MPSCnnConvolutionDataSource(NSObjectFlag)
  • MPSCnnConvolutionDataSource
    • MPSCnnConvolutionDataSource()
    • MPSCnnConvolutionDataSource(IntPtr)
    • MPSCnnConvolutionDataSource(NativeHandle)
    • MPSCnnConvolutionDataSource(NSObjectFlag)
    • BiasTerms
    • DataType
    • Descriptor
    • KernelWeightsDataType
    • Label
    • Load
    • Weights
    • Copy(NSZone)
    • Copy(NSZone, IMTLDevice)
    • GetLookupTableForUInt8Kernel()
    • GetRangesForUInt8Kernel()
    • GetWeightsQuantizationType()
    • Load()
    • Purge()
    • Update(MPSCnnConvolutionGradientState, MPSCnnConvolutionWeightsAndBiasesState)
    • Update(IMTLCommandBuffer, MPSCnnConvolutionGradientState, MPSCnnConvolutionWeightsAndBiasesState)
xamarinmac
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
    [Model]
    [Protocol]
    [Register("MPSCNNConvolutionDataSource", false)]
    public abstract class MPSCnnConvolutionDataSource : NSObject, INSCopying, IMPSCnnConvolutionDataSource, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [EditorBrowsable(EditorBrowsableState.Advanced)]
        protected MPSCnnConvolutionDataSource(NSObjectFlag! t);
    }
}
.NET
6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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