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  1. Catalog
  2. OpenTK
  3. GameViewBase
  4. MakeCurrent()
  • GameViewBase
    • GameViewBase(Context)
    • GameViewBase(Context, IAttributeSet)
    • GameViewBase(IntPtr, JniHandleOwnership)
    • AutoResize
    • Bounds
    • ClientRectangle
    • ClientSize
    • Exists
    • Focused
    • GraphicsContext
    • Height
    • InputDriver
    • Location
    • Size
    • Title
    • Visible
    • Width
    • WindowBorder
    • WindowInfo
    • WindowState
    • X
    • Y
    • Close()
    • CreateFrameBuffer()
    • MakeCurrent()
    • OnClosed(EventArgs)
    • OnContextLost(EventArgs)
    • OnContextSet(EventArgs)
    • OnDisposed(EventArgs)
    • OnLoad(EventArgs)
    • OnRenderFrame(FrameEventArgs)
    • OnRenderThreadExited(EventArgs)
    • OnResize(EventArgs)
    • OnTitleChanged(EventArgs)
    • OnUnload(EventArgs)
    • OnUpdateFrame(FrameEventArgs)
    • OnVisibleChanged(EventArgs)
    • OnWindowStateChanged(EventArgs)
    • PointToClient(Point)
    • PointToScreen(Point)
    • ProcessEvents()
    • Run()
    • Run(Double)
    • SwapBuffers()
    • Closed
    • Closing
    • ContextLost
    • ContextSet
    • Disposed
    • FocusedChanged
    • Load
    • MouseEnter
    • MouseLeave
    • Move
    • RenderFrame
    • RenderThreadExited
    • Resize
    • TitleChanged
    • Unload
    • UpdateFrame
    • VisibleChanged
    • WindowBorderChanged
    • WindowStateChanged
monoandroid
namespace OpenTK
{
    [Register("opentk_1_0/GameViewBase")]
    public abstract class GameViewBase : SurfaceView, INativeWindow, IGameWindow, IDisposable
    {
        public abstract void MakeCurrent();
    }
}
nuget.org
0.0 %
Reference this API
Xamarin Android 0.0
Information specific to monoandroid
Assembly

OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API
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03/18/2025
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