xamarinios
namespace MetalPerformanceShaders
{
    [Introduced(PlatformName.TvOS, 11, 2, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.iOS, 11, 2, PlatformArchitecture.All, null)]
    [Introduced(PlatformName.MacOSX, 10, 13, 2, PlatformArchitecture.All, null)]
    [Register("MPSMatrixSum", true)]
    public class MPSMatrixSum : MPSKernel
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("encodeToCommandBuffer:sourceMatrices:resultMatrix:scaleVector:offsetVector:biasVector:startIndex:")]
        public virtual void EncodeToCommandBuffer(IMTLCommandBuffer! buffer, MPSMatrix![]! sourceMatrices, MPSMatrix! resultMatrix, MPSVector? scaleVector, MPSVector? offsetVector, MPSVector? biasVector, nuint startIndex);
    }
}
Xamarin iOS 0.0
Xamarin macOS 0.0
Xamarin tvOS 0.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API

05/17/2024
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