Vector4d
One
SizeInBytes
UnitW
UnitX
UnitY
UnitZ
W
X
Y
Z
Zero
Vector4d(Double)
Vector4d(Vector2d)
Vector4d(Vector3d)
Vector4d(Vector4d)
Vector4d(Vector3, Double)
Vector4d(Vector3d, Double)
Vector4d(Double, Double, Double, Double)
Length
LengthFast
LengthSquared
Xy
Xyz
Add(Vector4d)
Add(Vector4d)
Add(Vector4d, Vector4d)
Add(Vector4d, Vector4d, Vector4d)
BaryCentric(Vector4d, Vector4d, Vector4d, Double, Double)
BaryCentric(Vector4d, Vector4d, Vector4d, Double, Double, Vector4d)
Clamp(Vector4d, Vector4d, Vector4d)
Clamp(Vector4d, Vector4d, Vector4d, Vector4d)
Div(Double)
Div(Vector4d, Double)
Div(Vector4d, Double, Vector4d)
Divide(Vector4d, Double)
Divide(Vector4d, Vector4d)
Divide(Vector4d, Double, Vector4d)
Divide(Vector4d, Vector4d, Vector4d)
Dot(Vector4d, Vector4d)
Dot(Vector4d, Vector4d, Double)
Equals(Object)
Equals(Vector4d)
GetHashCode()
Lerp(Vector4d, Vector4d, Double)
Lerp(Vector4d, Vector4d, Double, Vector4d)
Max(Vector4d, Vector4d)
Max(Vector4d, Vector4d, Vector4d)
Min(Vector4d, Vector4d)
Min(Vector4d, Vector4d, Vector4d)
Mult(Double)
Mult(Vector4d, Double)
Mult(Vector4d, Double, Vector4d)
Multiply(Vector4d, Double)
Multiply(Vector4d, Vector4d)
Multiply(Vector4d, Double, Vector4d)
Multiply(Vector4d, Vector4d, Vector4d)
Normalize()
Normalize(Vector4d)
Normalize(Vector4d, Vector4d)
NormalizeFast()
NormalizeFast(Vector4d)
NormalizeFast(Vector4d, Vector4d)
Scale(Vector4d)
Scale(Vector4d)
Scale(Double, Double, Double, Double)
Sub(Vector4d)
Sub(Vector4d)
Sub(Vector4d, Vector4d)
Sub(Vector4d, Vector4d, Vector4d)
Subtract(Vector4d, Vector4d)
Subtract(Vector4d, Vector4d, Vector4d)
ToString()
Transform(Vector4d, Matrix4d)
Transform(Vector4d, Quaterniond)
Transform(Vector4d, Matrix4d, Vector4d)
Transform(Vector4d, Quaterniond, Vector4d)
explicit operator Double*(Vector4d)
explicit operator IntPtr(Vector4d)
explicit operator Vector4(Vector4d)
explicit operator Vector4d(Vector4)
operator -(Vector4d)
operator -(Vector4d, Vector4d)
operator !=(Vector4d, Vector4d)
operator *(Double, Vector4d)
operator *(Vector4d, Double)
operator /(Vector4d, Double)
operator +(Vector4d, Vector4d)
operator ==(Vector4d, Vector4d)
monoandroid
namespace OpenTK
{
public struct Vector4d : IEquatable<Vector4d>
{
[Obsolete("Use static Divide() method instead.")]
public void Div(double f);
}
}
Xamarin Android | 0.0 |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Obsolete | Use static Divide() method instead. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API