GLES31
GlActiveAtomicCounterBuffers
GlActiveProgram
GlActiveResources
GlActiveVariables
GlAllBarrierBits
GlAllShaderBits
GlArraySize
GlArrayStride
GlAtomicCounterBarrierBit
GlAtomicCounterBuffer
GlAtomicCounterBufferBinding
GlAtomicCounterBufferIndex
GlAtomicCounterBufferSize
GlAtomicCounterBufferStart
GlBlockIndex
GlBufferBinding
GlBufferDataSize
GlBufferUpdateBarrierBit
GlBufferVariable
GlCommandBarrierBit
GlComputeShader
GlComputeShaderBit
GlComputeWorkGroupSize
GlDepthStencilTextureMode
GlDispatchIndirectBuffer
GlDispatchIndirectBufferBinding
GlDrawIndirectBuffer
GlDrawIndirectBufferBinding
GlElementArrayBarrierBit
GlFragmentShaderBit
GlFramebufferBarrierBit
GlFramebufferDefaultFixedSampleLocations
GlFramebufferDefaultHeight
GlFramebufferDefaultSamples
GlFramebufferDefaultWidth
GlImage2d
GlImage2dArray
GlImage3d
GlImageBindingAccess
GlImageBindingFormat
GlImageBindingLayer
GlImageBindingLayered
GlImageBindingLevel
GlImageBindingName
GlImageCube
GlImageFormatCompatibilityByClass
GlImageFormatCompatibilityBySize
GlImageFormatCompatibilityType
GlIntImage2d
GlIntImage2dArray
GlIntImage3d
GlIntImageCube
GlIntSampler2dMultisample
GlIsRowMajor
GlLocation
GlMatrixStride
GlMaxAtomicCounterBufferBindings
GlMaxAtomicCounterBufferSize
GlMaxColorTextureSamples
GlMaxCombinedAtomicCounterBuffers
GlMaxCombinedAtomicCounters
GlMaxCombinedComputeUniformComponents
GlMaxCombinedImageUniforms
GlMaxCombinedShaderOutputResources
GlMaxCombinedShaderStorageBlocks
GlMaxComputeAtomicCounterBuffers
GlMaxComputeAtomicCounters
GlMaxComputeImageUniforms
GlMaxComputeShaderStorageBlocks
GlMaxComputeSharedMemorySize
GlMaxComputeTextureImageUnits
GlMaxComputeUniformBlocks
GlMaxComputeUniformComponents
GlMaxComputeWorkGroupCount
GlMaxComputeWorkGroupInvocations
GlMaxComputeWorkGroupSize
GlMaxDepthTextureSamples
GlMaxFragmentAtomicCounterBuffers
GlMaxFragmentAtomicCounters
GlMaxFragmentImageUniforms
GlMaxFragmentShaderStorageBlocks
GlMaxFramebufferHeight
GlMaxFramebufferSamples
GlMaxFramebufferWidth
GlMaxImageUnits
GlMaxIntegerSamples
GlMaxNameLength
GlMaxNumActiveVariables
GlMaxProgramTextureGatherOffset
GlMaxSampleMaskWords
GlMaxShaderStorageBlockSize
GlMaxShaderStorageBufferBindings
GlMaxUniformLocations
GlMaxVertexAtomicCounterBuffers
GlMaxVertexAtomicCounters
GlMaxVertexAttribBindings
GlMaxVertexAttribRelativeOffset
GlMaxVertexAttribStride
GlMaxVertexImageUniforms
GlMaxVertexShaderStorageBlocks
GlMinProgramTextureGatherOffset
GlNameLength
GlNumActiveVariables
GlOffset
GlPixelBufferBarrierBit
GlProgramInput
GlProgramOutput
GlProgramPipelineBinding
GlProgramSeparable
GlReadOnly
GlReadWrite
GlReferencedByComputeShader
GlReferencedByFragmentShader
GlReferencedByVertexShader
GlSampleMask
GlSampleMaskValue
GlSamplePosition
GlSampler2dMultisample
GlShaderImageAccessBarrierBit
GlShaderStorageBarrierBit
GlShaderStorageBlock
GlShaderStorageBuffer
GlShaderStorageBufferBinding
GlShaderStorageBufferOffsetAlignment
GlShaderStorageBufferSize
GlShaderStorageBufferStart
GlStencilIndex
GlTexture2dMultisample
GlTextureAlphaSize
GlTextureAlphaType
GlTextureBinding2dMultisample
GlTextureBlueSize
GlTextureBlueType
GlTextureCompressed
GlTextureDepth
GlTextureDepthSize
GlTextureDepthType
GlTextureFetchBarrierBit
GlTextureFixedSampleLocations
GlTextureGreenSize
GlTextureGreenType
GlTextureHeight
GlTextureInternalFormat
GlTextureRedSize
GlTextureRedType
GlTextureSamples
GlTextureSharedSize
GlTextureStencilSize
GlTextureUpdateBarrierBit
GlTextureWidth
GlTopLevelArraySize
GlTopLevelArrayStride
GlTransformFeedbackBarrierBit
GlTransformFeedbackVarying
GlType
GlUniform
GlUniformBarrierBit
GlUniformBlock
GlUnsignedIntAtomicCounter
GlUnsignedIntImage2d
GlUnsignedIntImage2dArray
GlUnsignedIntImage3d
GlUnsignedIntImageCube
GlUnsignedIntSampler2dMultisample
GlVertexAttribArrayBarrierBit
GlVertexAttribRelativeOffset
GlVertexBindingBuffer
GlVertexBindingOffset
GlVertexBindingStride
GlVertexShaderBit
GlWriteOnly
GLES31(IntPtr, JniHandleOwnership)
JniPeerMembers
ThresholdClass
ThresholdType
GlActiveShaderProgram(Int32, Int32)
GlBindImageTexture(Int32, Int32, Int32, Boolean, Int32, Int32, Int32)
GlBindProgramPipeline(Int32)
GlBindVertexBuffer(Int32, Int32, Int64, Int32)
GlCreateShaderProgramv(Int32, String[])
GlDeleteProgramPipelines(Int32, IntBuffer)
GlDeleteProgramPipelines(Int32, Int32[], Int32)
GlDispatchCompute(Int32, Int32, Int32)
GlDispatchComputeIndirect(Int64)
GlDrawArraysIndirect(Int32, Int64)
GlDrawElementsIndirect(Int32, Int32, Int64)
GlFramebufferParameteri(Int32, Int32, Int32)
GlGenProgramPipelines(Int32, IntBuffer)
GlGenProgramPipelines(Int32, Int32[], Int32)
GlGetBooleani_v(Int32, Int32, IntBuffer)
GlGetBooleani_v(Int32, Int32, Boolean[], Int32)
GlGetFramebufferParameteriv(Int32, Int32, IntBuffer)
GlGetFramebufferParameteriv(Int32, Int32, Int32[], Int32)
GlGetMultisamplefv(Int32, Int32, FloatBuffer)
GlGetMultisamplefv(Int32, Int32, Single[], Int32)
GlGetProgramInterfaceiv(Int32, Int32, Int32, IntBuffer)
GlGetProgramInterfaceiv(Int32, Int32, Int32, Int32[], Int32)
GlGetProgramPipelineInfoLog(Int32)
GlGetProgramPipelineiv(Int32, Int32, IntBuffer)
GlGetProgramPipelineiv(Int32, Int32, Int32[], Int32)
GlGetProgramResourceIndex(Int32, Int32, String)
GlGetProgramResourceiv(Int32, Int32, Int32, Int32, IntBuffer, Int32, IntBuffer, IntBuffer)
GlGetProgramResourceiv(Int32, Int32, Int32, Int32, Int32[], Int32, Int32, Int32[], Int32, Int32[], Int32)
GlGetProgramResourceLocation(Int32, Int32, String)
GlGetProgramResourceName(Int32, Int32, Int32)
GlGetTexLevelParameterfv(Int32, Int32, Int32, FloatBuffer)
GlGetTexLevelParameterfv(Int32, Int32, Int32, Single[], Int32)
GlGetTexLevelParameteriv(Int32, Int32, Int32, IntBuffer)
GlGetTexLevelParameteriv(Int32, Int32, Int32, Int32[], Int32)
GlIsProgramPipeline(Int32)
GlMemoryBarrier(Int32)
GlMemoryBarrierByRegion(Int32)
GlProgramUniform1f(Int32, Int32, Single)
GlProgramUniform1fv(Int32, Int32, Int32, FloatBuffer)
GlProgramUniform1fv(Int32, Int32, Int32, Single[], Int32)
GlProgramUniform1i(Int32, Int32, Int32)
GlProgramUniform1iv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform1iv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform1ui(Int32, Int32, Int32)
GlProgramUniform1uiv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform1uiv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform2f(Int32, Int32, Single, Single)
GlProgramUniform2fv(Int32, Int32, Int32, FloatBuffer)
GlProgramUniform2fv(Int32, Int32, Int32, Single[], Int32)
GlProgramUniform2i(Int32, Int32, Int32, Int32)
GlProgramUniform2iv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform2iv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform2ui(Int32, Int32, Int32, Int32)
GlProgramUniform2uiv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform2uiv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform3f(Int32, Int32, Single, Single, Single)
GlProgramUniform3fv(Int32, Int32, Int32, FloatBuffer)
GlProgramUniform3fv(Int32, Int32, Int32, Single[], Int32)
GlProgramUniform3i(Int32, Int32, Int32, Int32, Int32)
GlProgramUniform3iv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform3iv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform3ui(Int32, Int32, Int32, Int32, Int32)
GlProgramUniform3uiv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform3uiv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform4f(Int32, Int32, Single, Single, Single, Single)
GlProgramUniform4fv(Int32, Int32, Int32, FloatBuffer)
GlProgramUniform4fv(Int32, Int32, Int32, Single[], Int32)
GlProgramUniform4i(Int32, Int32, Int32, Int32, Int32, Int32)
GlProgramUniform4iv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform4iv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniform4ui(Int32, Int32, Int32, Int32, Int32, Int32)
GlProgramUniform4uiv(Int32, Int32, Int32, IntBuffer)
GlProgramUniform4uiv(Int32, Int32, Int32, Int32[], Int32)
GlProgramUniformMatrix2fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix2fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix2x3fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix2x3fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix2x4fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix2x4fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix3fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix3fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix3x2fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix3x2fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix3x4fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix3x4fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix4fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix4fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix4x2fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix4x2fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlProgramUniformMatrix4x3fv(Int32, Int32, Int32, Boolean, FloatBuffer)
GlProgramUniformMatrix4x3fv(Int32, Int32, Int32, Boolean, Single[], Int32)
GlSampleMaski(Int32, Int32)
GlTexStorage2DMultisample(Int32, Int32, Int32, Int32, Int32, Boolean)
GlUseProgramStages(Int32, Int32, Int32)
GlValidateProgramPipeline(Int32)
GlVertexAttribBinding(Int32, Int32)
GlVertexAttribFormat(Int32, Int32, Int32, Boolean, Int32)
GlVertexAttribIFormat(Int32, Int32, Int32, Int32)
GlVertexBindingDivisor(Int32, Int32)
net9.0-android34.0
namespace Android.Opengl
{
[Register("android/opengl/GLES31", DoNotGenerateAcw = true)]
public class GLES31 : GLES30
{
[Register("GL_MAX_COMBINED_IMAGE_UNIFORMS")]
public const int GlMaxCombinedImageUniforms = 37071;
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to net9.0 | |
Platforms | This API is only available when you target a specific platform: |
Android | 21.022.023.024.025.026.027.028.029.030.031.032.033.034.0 |
Information specific to net9.0-android34.0 | |
Assembly | Mono.Android , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This API is only supported on the following platforms:
|
- Built-in API
- Package-provided API