net9.0-ios17.2
namespace Metal
{
[Protocol(Name = "MTLIndirectRenderCommand", WrapperType = typeof(MTLIndirectRenderCommandWrapper))]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "Reset", Selector = "reset")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "SetBarrier", Selector = "setBarrier")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "ClearBarrier", Selector = "clearBarrier")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "SetRenderPipelineState", ParameterByRef = new[] { false }, ParameterType = new[] { typeof(IMTLRenderPipelineState) }, Selector = "setRenderPipelineState:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "SetVertexBuffer", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "setVertexBuffer:offset:atIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "SetFragmentBuffer", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "setFragmentBuffer:offset:atIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "DrawPatches", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr), typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr), typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "drawPatches:patchStart:patchCount:patchIndexBuffer:patchIndexBufferOffset:instanceCount:baseInstance:tessellationFactorBuffer:tessellationFactorBufferOffset:tessellationFactorBufferInstanceStride:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "DrawIndexedPatches", ParameterByRef = new[] { false, false, false, false, false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr), typeof(IMTLBuffer), typeof(UIntPtr), typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr), typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "drawIndexedPatches:patchStart:patchCount:patchIndexBuffer:patchIndexBufferOffset:controlPointIndexBuffer:controlPointIndexBufferOffset:instanceCount:baseInstance:tessellationFactorBuffer:tessellationFactorBufferOffset:tessellationFactorBufferInstanceStride:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "DrawPrimitives", ParameterByRef = new[] { false, false, false, false, false }, ParameterType = new[] { typeof(MTLPrimitiveType), typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "drawPrimitives:vertexStart:vertexCount:instanceCount:baseInstance:")]
[ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "DrawIndexedPrimitives", ParameterByRef = new[] { false, false, false, false, false, false, false, false }, ParameterType = new[] { typeof(MTLPrimitiveType), typeof(UIntPtr), typeof(MTLIndexType), typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr), typeof(IntPtr), typeof(UIntPtr) }, Selector = "drawIndexedPrimitives:indexCount:indexType:indexBuffer:indexBufferOffset:instanceCount:baseVertex:baseInstance:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "SetVertexBuffer", ParameterByRef = new[] { false, false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "setVertexBuffer:offset:attributeStride:atIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "SetObjectThreadgroupMemoryLength", ParameterByRef = new[] { false, false }, ParameterType = new[] { typeof(UIntPtr), typeof(UIntPtr) }, Selector = "setObjectThreadgroupMemoryLength:atIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "SetObjectBuffer", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "setObjectBuffer:offset:atIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "SetMeshBuffer", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLBuffer), typeof(UIntPtr), typeof(UIntPtr) }, Selector = "setMeshBuffer:offset:atIndex:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "DrawMeshThreadgroups", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(MTLSize), typeof(MTLSize), typeof(MTLSize) }, Selector = "drawMeshThreadgroups:threadsPerObjectThreadgroup:threadsPerMeshThreadgroup:")]
[ProtocolMember(IsProperty = false, IsRequired = false, IsStatic = false, Name = "DrawMeshThreads", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(MTLSize), typeof(MTLSize), typeof(MTLSize) }, Selector = "drawMeshThreads:threadsPerObjectThreadgroup:threadsPerMeshThreadgroup:")]
[SupportedOSPlatform("ios12.0")]
[SupportedOSPlatform("maccatalyst")]
[SupportedOSPlatform("macos")]
[SupportedOSPlatform("tvos")]
public interface IMTLIndirectRenderCommand : INativeObject, IDisposable
}
Assembly | Microsoft.iOS , Version=17.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
---|---|
.NET | 6.07.08.09.0 |
Platform Specific Frameworks | |
net9.0-ios | 10.010.110.210.311.011.111.211.311.412.012.112.212.312.413.013.113.213.313.413.513.614.014.114.214.314.414.515.015.215.416.016.116.216.417.017.2 |
net9.0-maccatalyst | 13.113.213.313.413.514.214.314.414.515.015.215.416.116.216.417.017.2 |
net9.0-macos | 10.1410.1510.1611.011.111.211.312.012.112.313.013.113.314.014.2 |
net9.0-tvos | 10.010.110.211.011.111.211.311.412.012.112.212.312.413.013.213.313.414.014.214.314.414.515.015.215.416.016.116.417.017.2 |
Platform Restrictions | For the selected framework this API is only supported on the following OS platforms:
|