CAOpenGLLayer
CAOpenGLLayer()
CAOpenGLLayer(IntPtr)
CAOpenGLLayer(NativeHandle)
CAOpenGLLayer(NSCoder)
CAOpenGLLayer(NSObjectFlag)
Asynchronous
ClassHandle
CanDrawInCGLContext(CGLContext, CGLPixelFormat, Double, CVTimeStamp)
CopyCGLPixelFormatForDisplayMask(UInt32)
CopyContext(CGLPixelFormat)
Create()
DrawInCGLContext(CGLContext, CGLPixelFormat, Double, CVTimeStamp)
Release(CGLContext)
Release(CGLPixelFormat)
xamarinmac
namespace CoreAnimation
{
[Deprecated(PlatformName.MacOSX, 10, 14, PlatformArchitecture.None, "Use 'CAMetalLayer' instead.")]
[Register("CAOpenGLLayer", true)]
public class CAOpenGLLayer : CALayer
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected internal CAOpenGLLayer(IntPtr handle);
}
}
Xamarin macOS | 0.0 |
---|---|
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API