Sve
Arm64
IsSupported
Abs(Vector<Double>)
Abs(Vector<Int16>)
Abs(Vector<Int32>)
Abs(Vector<Int64>)
Abs(Vector<SByte>)
Abs(Vector<Single>)
AbsoluteCompareGreaterThan(Vector<Double>, Vector<Double>)
AbsoluteCompareGreaterThan(Vector<Single>, Vector<Single>)
AbsoluteCompareGreaterThanOrEqual(Vector<Double>, Vector<Double>)
AbsoluteCompareGreaterThanOrEqual(Vector<Single>, Vector<Single>)
AbsoluteCompareLessThan(Vector<Double>, Vector<Double>)
AbsoluteCompareLessThan(Vector<Single>, Vector<Single>)
AbsoluteCompareLessThanOrEqual(Vector<Double>, Vector<Double>)
AbsoluteCompareLessThanOrEqual(Vector<Single>, Vector<Single>)
AbsoluteDifference(Vector<Byte>, Vector<Byte>)
AbsoluteDifference(Vector<Double>, Vector<Double>)
AbsoluteDifference(Vector<Int16>, Vector<Int16>)
AbsoluteDifference(Vector<Int32>, Vector<Int32>)
AbsoluteDifference(Vector<Int64>, Vector<Int64>)
AbsoluteDifference(Vector<SByte>, Vector<SByte>)
AbsoluteDifference(Vector<Single>, Vector<Single>)
AbsoluteDifference(Vector<UInt16>, Vector<UInt16>)
AbsoluteDifference(Vector<UInt32>, Vector<UInt32>)
AbsoluteDifference(Vector<UInt64>, Vector<UInt64>)
Add(Vector<Byte>, Vector<Byte>)
Add(Vector<Double>, Vector<Double>)
Add(Vector<Int16>, Vector<Int16>)
Add(Vector<Int32>, Vector<Int32>)
Add(Vector<Int64>, Vector<Int64>)
Add(Vector<SByte>, Vector<SByte>)
Add(Vector<Single>, Vector<Single>)
Add(Vector<UInt16>, Vector<UInt16>)
Add(Vector<UInt32>, Vector<UInt32>)
Add(Vector<UInt64>, Vector<UInt64>)
AddAcross(Vector<Byte>)
AddAcross(Vector<Double>)
AddAcross(Vector<Int16>)
AddAcross(Vector<Int32>)
AddAcross(Vector<Int64>)
AddAcross(Vector<SByte>)
AddAcross(Vector<Single>)
AddAcross(Vector<UInt16>)
AddAcross(Vector<UInt32>)
AddAcross(Vector<UInt64>)
AddRotateComplex(Vector<Double>, Vector<Double>, Byte)
AddRotateComplex(Vector<Single>, Vector<Single>, Byte)
AddSaturate(Vector<Byte>, Vector<Byte>)
AddSaturate(Vector<Int16>, Vector<Int16>)
AddSaturate(Vector<Int32>, Vector<Int32>)
AddSaturate(Vector<Int64>, Vector<Int64>)
AddSaturate(Vector<SByte>, Vector<SByte>)
AddSaturate(Vector<UInt16>, Vector<UInt16>)
AddSaturate(Vector<UInt32>, Vector<UInt32>)
AddSaturate(Vector<UInt64>, Vector<UInt64>)
AddSequentialAcross(Vector<Double>, Vector<Double>)
AddSequentialAcross(Vector<Single>, Vector<Single>)
And(Vector<Byte>, Vector<Byte>)
And(Vector<Int16>, Vector<Int16>)
And(Vector<Int32>, Vector<Int32>)
And(Vector<Int64>, Vector<Int64>)
And(Vector<SByte>, Vector<SByte>)
And(Vector<UInt16>, Vector<UInt16>)
And(Vector<UInt32>, Vector<UInt32>)
And(Vector<UInt64>, Vector<UInt64>)
AndAcross(Vector<Byte>)
AndAcross(Vector<Int16>)
AndAcross(Vector<Int32>)
AndAcross(Vector<Int64>)
AndAcross(Vector<SByte>)
AndAcross(Vector<UInt16>)
AndAcross(Vector<UInt32>)
AndAcross(Vector<UInt64>)
BitwiseClear(Vector<Byte>, Vector<Byte>)
BitwiseClear(Vector<Int16>, Vector<Int16>)
BitwiseClear(Vector<Int32>, Vector<Int32>)
BitwiseClear(Vector<Int64>, Vector<Int64>)
BitwiseClear(Vector<SByte>, Vector<SByte>)
BitwiseClear(Vector<UInt16>, Vector<UInt16>)
BitwiseClear(Vector<UInt32>, Vector<UInt32>)
BitwiseClear(Vector<UInt64>, Vector<UInt64>)
BooleanNot(Vector<Byte>)
BooleanNot(Vector<Int16>)
BooleanNot(Vector<Int32>)
BooleanNot(Vector<Int64>)
BooleanNot(Vector<SByte>)
BooleanNot(Vector<UInt16>)
BooleanNot(Vector<UInt32>)
BooleanNot(Vector<UInt64>)
Compact(Vector<Double>, Vector<Double>)
Compact(Vector<Int32>, Vector<Int32>)
Compact(Vector<Int64>, Vector<Int64>)
Compact(Vector<Single>, Vector<Single>)
Compact(Vector<UInt32>, Vector<UInt32>)
Compact(Vector<UInt64>, Vector<UInt64>)
CompareEqual(Vector<Byte>, Vector<Byte>)
CompareEqual(Vector<Double>, Vector<Double>)
CompareEqual(Vector<Int16>, Vector<Int16>)
CompareEqual(Vector<Int16>, Vector<Int64>)
CompareEqual(Vector<Int32>, Vector<Int32>)
CompareEqual(Vector<Int32>, Vector<Int64>)
CompareEqual(Vector<Int64>, Vector<Int64>)
CompareEqual(Vector<SByte>, Vector<Int64>)
CompareEqual(Vector<SByte>, Vector<SByte>)
CompareEqual(Vector<Single>, Vector<Single>)
CompareEqual(Vector<UInt16>, Vector<UInt16>)
CompareEqual(Vector<UInt32>, Vector<UInt32>)
CompareEqual(Vector<UInt64>, Vector<UInt64>)
CompareGreaterThan(Vector<Byte>, Vector<Byte>)
CompareGreaterThan(Vector<Byte>, Vector<UInt64>)
CompareGreaterThan(Vector<Double>, Vector<Double>)
CompareGreaterThan(Vector<Int16>, Vector<Int16>)
CompareGreaterThan(Vector<Int16>, Vector<Int64>)
CompareGreaterThan(Vector<Int32>, Vector<Int32>)
CompareGreaterThan(Vector<Int32>, Vector<Int64>)
CompareGreaterThan(Vector<Int64>, Vector<Int64>)
CompareGreaterThan(Vector<SByte>, Vector<Int64>)
CompareGreaterThan(Vector<SByte>, Vector<SByte>)
CompareGreaterThan(Vector<Single>, Vector<Single>)
CompareGreaterThan(Vector<UInt16>, Vector<UInt16>)
CompareGreaterThan(Vector<UInt16>, Vector<UInt64>)
CompareGreaterThan(Vector<UInt32>, Vector<UInt32>)
CompareGreaterThan(Vector<UInt32>, Vector<UInt64>)
CompareGreaterThan(Vector<UInt64>, Vector<UInt64>)
CompareGreaterThanOrEqual(Vector<Byte>, Vector<Byte>)
CompareGreaterThanOrEqual(Vector<Byte>, Vector<UInt64>)
CompareGreaterThanOrEqual(Vector<Double>, Vector<Double>)
CompareGreaterThanOrEqual(Vector<Int16>, Vector<Int16>)
CompareGreaterThanOrEqual(Vector<Int16>, Vector<Int64>)
CompareGreaterThanOrEqual(Vector<Int32>, Vector<Int32>)
CompareGreaterThanOrEqual(Vector<Int32>, Vector<Int64>)
CompareGreaterThanOrEqual(Vector<Int64>, Vector<Int64>)
CompareGreaterThanOrEqual(Vector<SByte>, Vector<Int64>)
CompareGreaterThanOrEqual(Vector<SByte>, Vector<SByte>)
CompareGreaterThanOrEqual(Vector<Single>, Vector<Single>)
CompareGreaterThanOrEqual(Vector<UInt16>, Vector<UInt16>)
CompareGreaterThanOrEqual(Vector<UInt16>, Vector<UInt64>)
CompareGreaterThanOrEqual(Vector<UInt32>, Vector<UInt32>)
CompareGreaterThanOrEqual(Vector<UInt32>, Vector<UInt64>)
CompareGreaterThanOrEqual(Vector<UInt64>, Vector<UInt64>)
CompareLessThan(Vector<Byte>, Vector<Byte>)
CompareLessThan(Vector<Byte>, Vector<UInt64>)
CompareLessThan(Vector<Double>, Vector<Double>)
CompareLessThan(Vector<Int16>, Vector<Int16>)
CompareLessThan(Vector<Int16>, Vector<Int64>)
CompareLessThan(Vector<Int32>, Vector<Int32>)
CompareLessThan(Vector<Int32>, Vector<Int64>)
CompareLessThan(Vector<Int64>, Vector<Int64>)
CompareLessThan(Vector<SByte>, Vector<Int64>)
CompareLessThan(Vector<SByte>, Vector<SByte>)
CompareLessThan(Vector<Single>, Vector<Single>)
CompareLessThan(Vector<UInt16>, Vector<UInt16>)
CompareLessThan(Vector<UInt16>, Vector<UInt64>)
CompareLessThan(Vector<UInt32>, Vector<UInt32>)
CompareLessThan(Vector<UInt32>, Vector<UInt64>)
CompareLessThan(Vector<UInt64>, Vector<UInt64>)
CompareLessThanOrEqual(Vector<Byte>, Vector<Byte>)
CompareLessThanOrEqual(Vector<Byte>, Vector<UInt64>)
CompareLessThanOrEqual(Vector<Double>, Vector<Double>)
CompareLessThanOrEqual(Vector<Int16>, Vector<Int16>)
CompareLessThanOrEqual(Vector<Int16>, Vector<Int64>)
CompareLessThanOrEqual(Vector<Int32>, Vector<Int32>)
CompareLessThanOrEqual(Vector<Int32>, Vector<Int64>)
CompareLessThanOrEqual(Vector<Int64>, Vector<Int64>)
CompareLessThanOrEqual(Vector<SByte>, Vector<Int64>)
CompareLessThanOrEqual(Vector<SByte>, Vector<SByte>)
CompareLessThanOrEqual(Vector<Single>, Vector<Single>)
CompareLessThanOrEqual(Vector<UInt16>, Vector<UInt16>)
CompareLessThanOrEqual(Vector<UInt16>, Vector<UInt64>)
CompareLessThanOrEqual(Vector<UInt32>, Vector<UInt32>)
CompareLessThanOrEqual(Vector<UInt32>, Vector<UInt64>)
CompareLessThanOrEqual(Vector<UInt64>, Vector<UInt64>)
CompareNotEqualTo(Vector<Byte>, Vector<Byte>)
CompareNotEqualTo(Vector<Double>, Vector<Double>)
CompareNotEqualTo(Vector<Int16>, Vector<Int16>)
CompareNotEqualTo(Vector<Int16>, Vector<Int64>)
CompareNotEqualTo(Vector<Int32>, Vector<Int32>)
CompareNotEqualTo(Vector<Int32>, Vector<Int64>)
CompareNotEqualTo(Vector<Int64>, Vector<Int64>)
CompareNotEqualTo(Vector<SByte>, Vector<Int64>)
CompareNotEqualTo(Vector<SByte>, Vector<SByte>)
CompareNotEqualTo(Vector<Single>, Vector<Single>)
CompareNotEqualTo(Vector<UInt16>, Vector<UInt16>)
CompareNotEqualTo(Vector<UInt32>, Vector<UInt32>)
CompareNotEqualTo(Vector<UInt64>, Vector<UInt64>)
CompareUnordered(Vector<Double>, Vector<Double>)
CompareUnordered(Vector<Single>, Vector<Single>)
Compute16BitAddresses(Vector<UInt32>, Vector<Int32>)
Compute16BitAddresses(Vector<UInt32>, Vector<UInt32>)
Compute16BitAddresses(Vector<UInt64>, Vector<Int64>)
Compute16BitAddresses(Vector<UInt64>, Vector<UInt64>)
Compute32BitAddresses(Vector<UInt32>, Vector<Int32>)
Compute32BitAddresses(Vector<UInt32>, Vector<UInt32>)
Compute32BitAddresses(Vector<UInt64>, Vector<Int64>)
Compute32BitAddresses(Vector<UInt64>, Vector<UInt64>)
Compute64BitAddresses(Vector<UInt32>, Vector<Int32>)
Compute64BitAddresses(Vector<UInt32>, Vector<UInt32>)
Compute64BitAddresses(Vector<UInt64>, Vector<Int64>)
Compute64BitAddresses(Vector<UInt64>, Vector<UInt64>)
Compute8BitAddresses(Vector<UInt32>, Vector<Int32>)
Compute8BitAddresses(Vector<UInt32>, Vector<UInt32>)
Compute8BitAddresses(Vector<UInt64>, Vector<Int64>)
Compute8BitAddresses(Vector<UInt64>, Vector<UInt64>)
ConditionalExtractAfterLastActiveElement(Vector<Byte>, Byte, Vector<Byte>)
ConditionalExtractAfterLastActiveElement(Vector<Byte>, Vector<Byte>, Vector<Byte>)
ConditionalExtractAfterLastActiveElement(Vector<Double>, Double, Vector<Double>)
ConditionalExtractAfterLastActiveElement(Vector<Double>, Vector<Double>, Vector<Double>)
ConditionalExtractAfterLastActiveElement(Vector<Int16>, Int16, Vector<Int16>)
ConditionalExtractAfterLastActiveElement(Vector<Int16>, Vector<Int16>, Vector<Int16>)
ConditionalExtractAfterLastActiveElement(Vector<Int32>, Int32, Vector<Int32>)
ConditionalExtractAfterLastActiveElement(Vector<Int32>, Vector<Int32>, Vector<Int32>)
ConditionalExtractAfterLastActiveElement(Vector<Int64>, Int64, Vector<Int64>)
ConditionalExtractAfterLastActiveElement(Vector<Int64>, Vector<Int64>, Vector<Int64>)
ConditionalExtractAfterLastActiveElement(Vector<SByte>, SByte, Vector<SByte>)
ConditionalExtractAfterLastActiveElement(Vector<SByte>, Vector<SByte>, Vector<SByte>)
ConditionalExtractAfterLastActiveElement(Vector<Single>, Single, Vector<Single>)
ConditionalExtractAfterLastActiveElement(Vector<Single>, Vector<Single>, Vector<Single>)
ConditionalExtractAfterLastActiveElement(Vector<UInt16>, UInt16, Vector<UInt16>)
ConditionalExtractAfterLastActiveElement(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
ConditionalExtractAfterLastActiveElement(Vector<UInt32>, UInt32, Vector<UInt32>)
ConditionalExtractAfterLastActiveElement(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
ConditionalExtractAfterLastActiveElement(Vector<UInt64>, UInt64, Vector<UInt64>)
ConditionalExtractAfterLastActiveElement(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Byte>, Vector<Byte>, Vector<Byte>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Double>, Vector<Double>, Vector<Double>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Int16>, Vector<Int16>, Vector<Int16>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Int32>, Vector<Int32>, Vector<Int32>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Int64>, Vector<Int64>, Vector<Int64>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<SByte>, Vector<SByte>, Vector<SByte>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<Single>, Vector<Single>, Vector<Single>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
ConditionalExtractAfterLastActiveElementAndReplicate(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
ConditionalExtractLastActiveElement(Vector<Byte>, Byte, Vector<Byte>)
ConditionalExtractLastActiveElement(Vector<Byte>, Vector<Byte>, Vector<Byte>)
ConditionalExtractLastActiveElement(Vector<Double>, Double, Vector<Double>)
ConditionalExtractLastActiveElement(Vector<Double>, Vector<Double>, Vector<Double>)
ConditionalExtractLastActiveElement(Vector<Int16>, Int16, Vector<Int16>)
ConditionalExtractLastActiveElement(Vector<Int16>, Vector<Int16>, Vector<Int16>)
ConditionalExtractLastActiveElement(Vector<Int32>, Int32, Vector<Int32>)
ConditionalExtractLastActiveElement(Vector<Int32>, Vector<Int32>, Vector<Int32>)
ConditionalExtractLastActiveElement(Vector<Int64>, Int64, Vector<Int64>)
ConditionalExtractLastActiveElement(Vector<Int64>, Vector<Int64>, Vector<Int64>)
ConditionalExtractLastActiveElement(Vector<SByte>, SByte, Vector<SByte>)
ConditionalExtractLastActiveElement(Vector<SByte>, Vector<SByte>, Vector<SByte>)
ConditionalExtractLastActiveElement(Vector<Single>, Single, Vector<Single>)
ConditionalExtractLastActiveElement(Vector<Single>, Vector<Single>, Vector<Single>)
ConditionalExtractLastActiveElement(Vector<UInt16>, UInt16, Vector<UInt16>)
ConditionalExtractLastActiveElement(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
ConditionalExtractLastActiveElement(Vector<UInt32>, UInt32, Vector<UInt32>)
ConditionalExtractLastActiveElement(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
ConditionalExtractLastActiveElement(Vector<UInt64>, UInt64, Vector<UInt64>)
ConditionalExtractLastActiveElement(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
ConditionalExtractLastActiveElementAndReplicate(Vector<Byte>, Vector<Byte>, Vector<Byte>)
ConditionalExtractLastActiveElementAndReplicate(Vector<Double>, Vector<Double>, Vector<Double>)
ConditionalExtractLastActiveElementAndReplicate(Vector<Int16>, Vector<Int16>, Vector<Int16>)
ConditionalExtractLastActiveElementAndReplicate(Vector<Int32>, Vector<Int32>, Vector<Int32>)
ConditionalExtractLastActiveElementAndReplicate(Vector<Int64>, Vector<Int64>, Vector<Int64>)
ConditionalExtractLastActiveElementAndReplicate(Vector<SByte>, Vector<SByte>, Vector<SByte>)
ConditionalExtractLastActiveElementAndReplicate(Vector<Single>, Vector<Single>, Vector<Single>)
ConditionalExtractLastActiveElementAndReplicate(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
ConditionalExtractLastActiveElementAndReplicate(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
ConditionalExtractLastActiveElementAndReplicate(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
ConditionalSelect(Vector<Byte>, Vector<Byte>, Vector<Byte>)
ConditionalSelect(Vector<Double>, Vector<Double>, Vector<Double>)
ConditionalSelect(Vector<Int16>, Vector<Int16>, Vector<Int16>)
ConditionalSelect(Vector<Int32>, Vector<Int32>, Vector<Int32>)
ConditionalSelect(Vector<Int64>, Vector<Int64>, Vector<Int64>)
ConditionalSelect(Vector<SByte>, Vector<SByte>, Vector<SByte>)
ConditionalSelect(Vector<Single>, Vector<Single>, Vector<Single>)
ConditionalSelect(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
ConditionalSelect(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
ConditionalSelect(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
ConvertToDouble(Vector<Int32>)
ConvertToDouble(Vector<Int64>)
ConvertToDouble(Vector<Single>)
ConvertToDouble(Vector<UInt32>)
ConvertToDouble(Vector<UInt64>)
ConvertToInt32(Vector<Double>)
ConvertToInt32(Vector<Single>)
ConvertToInt64(Vector<Double>)
ConvertToInt64(Vector<Single>)
ConvertToSingle(Vector<Double>)
ConvertToSingle(Vector<Int32>)
ConvertToSingle(Vector<Int64>)
ConvertToSingle(Vector<UInt32>)
ConvertToSingle(Vector<UInt64>)
ConvertToUInt32(Vector<Double>)
ConvertToUInt32(Vector<Single>)
ConvertToUInt64(Vector<Double>)
ConvertToUInt64(Vector<Single>)
Count16BitElements(SveMaskPattern)
Count32BitElements(SveMaskPattern)
Count64BitElements(SveMaskPattern)
Count8BitElements(SveMaskPattern)
CreateBreakAfterMask(Vector<Byte>, Vector<Byte>)
CreateBreakAfterMask(Vector<Int16>, Vector<Int16>)
CreateBreakAfterMask(Vector<Int32>, Vector<Int32>)
CreateBreakAfterMask(Vector<Int64>, Vector<Int64>)
CreateBreakAfterMask(Vector<SByte>, Vector<SByte>)
CreateBreakAfterMask(Vector<UInt16>, Vector<UInt16>)
CreateBreakAfterMask(Vector<UInt32>, Vector<UInt32>)
CreateBreakAfterMask(Vector<UInt64>, Vector<UInt64>)
CreateBreakAfterPropagateMask(Vector<Byte>, Vector<Byte>, Vector<Byte>)
CreateBreakAfterPropagateMask(Vector<Int16>, Vector<Int16>, Vector<Int16>)
CreateBreakAfterPropagateMask(Vector<Int32>, Vector<Int32>, Vector<Int32>)
CreateBreakAfterPropagateMask(Vector<Int64>, Vector<Int64>, Vector<Int64>)
CreateBreakAfterPropagateMask(Vector<SByte>, Vector<SByte>, Vector<SByte>)
CreateBreakAfterPropagateMask(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
CreateBreakAfterPropagateMask(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
CreateBreakAfterPropagateMask(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
CreateBreakBeforeMask(Vector<Byte>, Vector<Byte>)
CreateBreakBeforeMask(Vector<Int16>, Vector<Int16>)
CreateBreakBeforeMask(Vector<Int32>, Vector<Int32>)
CreateBreakBeforeMask(Vector<Int64>, Vector<Int64>)
CreateBreakBeforeMask(Vector<SByte>, Vector<SByte>)
CreateBreakBeforeMask(Vector<UInt16>, Vector<UInt16>)
CreateBreakBeforeMask(Vector<UInt32>, Vector<UInt32>)
CreateBreakBeforeMask(Vector<UInt64>, Vector<UInt64>)
CreateBreakBeforePropagateMask(Vector<Byte>, Vector<Byte>, Vector<Byte>)
CreateBreakBeforePropagateMask(Vector<Int16>, Vector<Int16>, Vector<Int16>)
CreateBreakBeforePropagateMask(Vector<Int32>, Vector<Int32>, Vector<Int32>)
CreateBreakBeforePropagateMask(Vector<Int64>, Vector<Int64>, Vector<Int64>)
CreateBreakBeforePropagateMask(Vector<SByte>, Vector<SByte>, Vector<SByte>)
CreateBreakBeforePropagateMask(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
CreateBreakBeforePropagateMask(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
CreateBreakBeforePropagateMask(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
CreateBreakPropagateMask(Vector<Byte>, Vector<Byte>)
CreateBreakPropagateMask(Vector<Int16>, Vector<Int16>)
CreateBreakPropagateMask(Vector<Int32>, Vector<Int32>)
CreateBreakPropagateMask(Vector<Int64>, Vector<Int64>)
CreateBreakPropagateMask(Vector<SByte>, Vector<SByte>)
CreateBreakPropagateMask(Vector<UInt16>, Vector<UInt16>)
CreateBreakPropagateMask(Vector<UInt32>, Vector<UInt32>)
CreateBreakPropagateMask(Vector<UInt64>, Vector<UInt64>)
CreateFalseMaskByte()
CreateFalseMaskDouble()
CreateFalseMaskInt16()
CreateFalseMaskInt32()
CreateFalseMaskInt64()
CreateFalseMaskSByte()
CreateFalseMaskSingle()
CreateFalseMaskUInt16()
CreateFalseMaskUInt32()
CreateFalseMaskUInt64()
CreateMaskForFirstActiveElement(Vector<Byte>, Vector<Byte>)
CreateMaskForFirstActiveElement(Vector<Int16>, Vector<Int16>)
CreateMaskForFirstActiveElement(Vector<Int32>, Vector<Int32>)
CreateMaskForFirstActiveElement(Vector<Int64>, Vector<Int64>)
CreateMaskForFirstActiveElement(Vector<SByte>, Vector<SByte>)
CreateMaskForFirstActiveElement(Vector<UInt16>, Vector<UInt16>)
CreateMaskForFirstActiveElement(Vector<UInt32>, Vector<UInt32>)
CreateMaskForFirstActiveElement(Vector<UInt64>, Vector<UInt64>)
CreateMaskForNextActiveElement(Vector<Byte>, Vector<Byte>)
CreateMaskForNextActiveElement(Vector<UInt16>, Vector<UInt16>)
CreateMaskForNextActiveElement(Vector<UInt32>, Vector<UInt32>)
CreateMaskForNextActiveElement(Vector<UInt64>, Vector<UInt64>)
CreateTrueMaskByte(SveMaskPattern)
CreateTrueMaskDouble(SveMaskPattern)
CreateTrueMaskInt16(SveMaskPattern)
CreateTrueMaskInt32(SveMaskPattern)
CreateTrueMaskInt64(SveMaskPattern)
CreateTrueMaskSByte(SveMaskPattern)
CreateTrueMaskSingle(SveMaskPattern)
CreateTrueMaskUInt16(SveMaskPattern)
CreateTrueMaskUInt32(SveMaskPattern)
CreateTrueMaskUInt64(SveMaskPattern)
CreateWhileLessThanMask16Bit(Int32, Int32)
CreateWhileLessThanMask16Bit(Int64, Int64)
CreateWhileLessThanMask16Bit(UInt32, UInt32)
CreateWhileLessThanMask16Bit(UInt64, UInt64)
CreateWhileLessThanMask32Bit(Int32, Int32)
CreateWhileLessThanMask32Bit(Int64, Int64)
CreateWhileLessThanMask32Bit(UInt32, UInt32)
CreateWhileLessThanMask32Bit(UInt64, UInt64)
CreateWhileLessThanMask64Bit(Int32, Int32)
CreateWhileLessThanMask64Bit(Int64, Int64)
CreateWhileLessThanMask64Bit(UInt32, UInt32)
CreateWhileLessThanMask64Bit(UInt64, UInt64)
CreateWhileLessThanMask8Bit(Int32, Int32)
CreateWhileLessThanMask8Bit(Int64, Int64)
CreateWhileLessThanMask8Bit(UInt32, UInt32)
CreateWhileLessThanMask8Bit(UInt64, UInt64)
CreateWhileLessThanOrEqualMask16Bit(Int32, Int32)
CreateWhileLessThanOrEqualMask16Bit(Int64, Int64)
CreateWhileLessThanOrEqualMask16Bit(UInt32, UInt32)
CreateWhileLessThanOrEqualMask16Bit(UInt64, UInt64)
CreateWhileLessThanOrEqualMask32Bit(Int32, Int32)
CreateWhileLessThanOrEqualMask32Bit(Int64, Int64)
CreateWhileLessThanOrEqualMask32Bit(UInt32, UInt32)
CreateWhileLessThanOrEqualMask32Bit(UInt64, UInt64)
CreateWhileLessThanOrEqualMask64Bit(Int32, Int32)
CreateWhileLessThanOrEqualMask64Bit(Int64, Int64)
CreateWhileLessThanOrEqualMask64Bit(UInt32, UInt32)
CreateWhileLessThanOrEqualMask64Bit(UInt64, UInt64)
CreateWhileLessThanOrEqualMask8Bit(Int32, Int32)
CreateWhileLessThanOrEqualMask8Bit(Int64, Int64)
CreateWhileLessThanOrEqualMask8Bit(UInt32, UInt32)
CreateWhileLessThanOrEqualMask8Bit(UInt64, UInt64)
Divide(Vector<Double>, Vector<Double>)
Divide(Vector<Single>, Vector<Single>)
DotProduct(Vector<Int32>, Vector<SByte>, Vector<SByte>)
DotProduct(Vector<Int64>, Vector<Int16>, Vector<Int16>)
DotProduct(Vector<UInt32>, Vector<Byte>, Vector<Byte>)
DotProduct(Vector<UInt64>, Vector<UInt16>, Vector<UInt16>)
DotProductBySelectedScalar(Vector<Int32>, Vector<SByte>, Vector<SByte>, Byte)
DotProductBySelectedScalar(Vector<Int64>, Vector<Int16>, Vector<Int16>, Byte)
DotProductBySelectedScalar(Vector<UInt32>, Vector<Byte>, Vector<Byte>, Byte)
DotProductBySelectedScalar(Vector<UInt64>, Vector<UInt16>, Vector<UInt16>, Byte)
DuplicateSelectedScalarToVector(Vector<Byte>, Byte)
DuplicateSelectedScalarToVector(Vector<Double>, Byte)
DuplicateSelectedScalarToVector(Vector<Int16>, Byte)
DuplicateSelectedScalarToVector(Vector<Int32>, Byte)
DuplicateSelectedScalarToVector(Vector<Int64>, Byte)
DuplicateSelectedScalarToVector(Vector<SByte>, Byte)
DuplicateSelectedScalarToVector(Vector<Single>, Byte)
DuplicateSelectedScalarToVector(Vector<UInt16>, Byte)
DuplicateSelectedScalarToVector(Vector<UInt32>, Byte)
DuplicateSelectedScalarToVector(Vector<UInt64>, Byte)
ExtractVector(Vector<Byte>, Vector<Byte>, Byte)
ExtractVector(Vector<Double>, Vector<Double>, Byte)
ExtractVector(Vector<Int16>, Vector<Int16>, Byte)
ExtractVector(Vector<Int32>, Vector<Int32>, Byte)
ExtractVector(Vector<Int64>, Vector<Int64>, Byte)
ExtractVector(Vector<SByte>, Vector<SByte>, Byte)
ExtractVector(Vector<Single>, Vector<Single>, Byte)
ExtractVector(Vector<UInt16>, Vector<UInt16>, Byte)
ExtractVector(Vector<UInt32>, Vector<UInt32>, Byte)
ExtractVector(Vector<UInt64>, Vector<UInt64>, Byte)
FloatingPointExponentialAccelerator(Vector<UInt32>)
FloatingPointExponentialAccelerator(Vector<UInt64>)
FusedMultiplyAdd(Vector<Double>, Vector<Double>, Vector<Double>)
FusedMultiplyAdd(Vector<Single>, Vector<Single>, Vector<Single>)
FusedMultiplyAddBySelectedScalar(Vector<Double>, Vector<Double>, Vector<Double>, Byte)
FusedMultiplyAddBySelectedScalar(Vector<Single>, Vector<Single>, Vector<Single>, Byte)
FusedMultiplyAddNegated(Vector<Double>, Vector<Double>, Vector<Double>)
FusedMultiplyAddNegated(Vector<Single>, Vector<Single>, Vector<Single>)
FusedMultiplySubtract(Vector<Double>, Vector<Double>, Vector<Double>)
FusedMultiplySubtract(Vector<Single>, Vector<Single>, Vector<Single>)
FusedMultiplySubtractBySelectedScalar(Vector<Double>, Vector<Double>, Vector<Double>, Byte)
FusedMultiplySubtractBySelectedScalar(Vector<Single>, Vector<Single>, Vector<Single>, Byte)
FusedMultiplySubtractNegated(Vector<Double>, Vector<Double>, Vector<Double>)
FusedMultiplySubtractNegated(Vector<Single>, Vector<Single>, Vector<Single>)
GatherPrefetch16Bit(Vector<Int16>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch64Bit(Vector<Int64>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch64Bit(Vector<UInt64>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch64Bit(Vector<Int64>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch64Bit(Vector<UInt64>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch8Bit(Vector<Byte>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch8Bit(Vector<SByte>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch8Bit(Vector<Byte>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch8Bit(Vector<SByte>, Void*, Vector<UInt64>, SvePrefetchType)
GatherVector(Vector<Double>, Vector<UInt64>)
GatherVector(Vector<Int64>, Vector<UInt64>)
GatherVector(Vector<UInt64>, Vector<UInt64>)
GatherVector(Vector<Double>, Double*, Vector<Int64>)
GatherVector(Vector<Double>, Double*, Vector<UInt64>)
GatherVector(Vector<Int32>, Int32*, Vector<Int32>)
GatherVector(Vector<Int32>, Int32*, Vector<UInt32>)
GatherVector(Vector<Int64>, Int64*, Vector<Int64>)
GatherVector(Vector<Int64>, Int64*, Vector<UInt64>)
GatherVector(Vector<Single>, Single*, Vector<Int32>)
GatherVector(Vector<Single>, Single*, Vector<UInt32>)
GatherVector(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVector(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVector(Vector<UInt64>, UInt64*, Vector<Int64>)
GatherVector(Vector<UInt64>, UInt64*, Vector<UInt64>)
GatherVectorByteZeroExtend(Vector<Int64>, Vector<UInt64>)
GatherVectorByteZeroExtend(Vector<UInt64>, Vector<UInt64>)
GatherVectorByteZeroExtend(Vector<Int32>, Byte*, Vector<Int32>)
GatherVectorByteZeroExtend(Vector<Int32>, Byte*, Vector<UInt32>)
GatherVectorByteZeroExtend(Vector<Int64>, Byte*, Vector<Int64>)
GatherVectorByteZeroExtend(Vector<Int64>, Byte*, Vector<UInt64>)
GatherVectorByteZeroExtend(Vector<UInt32>, Byte*, Vector<Int32>)
GatherVectorByteZeroExtend(Vector<UInt32>, Byte*, Vector<UInt32>)
GatherVectorByteZeroExtend(Vector<UInt64>, Byte*, Vector<Int64>)
GatherVectorByteZeroExtend(Vector<UInt64>, Byte*, Vector<UInt64>)
GatherVectorByteZeroExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*, Vector<Int32>)
GatherVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*, Vector<UInt32>)
GatherVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*, Vector<Int64>)
GatherVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*, Vector<UInt64>)
GatherVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*, Vector<Int32>)
GatherVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*, Vector<UInt32>)
GatherVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*, Vector<Int64>)
GatherVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*, Vector<UInt64>)
GatherVectorFirstFaulting(Vector<Double>, Vector<UInt64>)
GatherVectorFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<Int64>)
GatherVectorFirstFaulting(Vector<Double>, Double*, Vector<UInt64>)
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>)
GatherVectorFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>)
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>)
GatherVectorFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>)
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<Int32>)
GatherVectorFirstFaulting(Vector<Single>, Single*, Vector<UInt32>)
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>)
GatherVectorFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>)
GatherVectorInt16SignExtend(Vector<Int64>, Vector<UInt64>)
GatherVectorInt16SignExtend(Vector<UInt64>, Vector<UInt64>)
GatherVectorInt16SignExtend(Vector<Int32>, Int16*, Vector<Int32>)
GatherVectorInt16SignExtend(Vector<Int32>, Int16*, Vector<UInt32>)
GatherVectorInt16SignExtend(Vector<Int64>, Int16*, Vector<Int64>)
GatherVectorInt16SignExtend(Vector<Int64>, Int16*, Vector<UInt64>)
GatherVectorInt16SignExtend(Vector<UInt32>, Int16*, Vector<Int32>)
GatherVectorInt16SignExtend(Vector<UInt32>, Int16*, Vector<UInt32>)
GatherVectorInt16SignExtend(Vector<UInt64>, Int16*, Vector<Int64>)
GatherVectorInt16SignExtend(Vector<UInt64>, Int16*, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<Int32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<UInt32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<Int64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<UInt64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<Int32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<UInt32>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<Int64>)
GatherVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<UInt64>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int32>, Int16*, Vector<Int32>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int32>, Int16*, Vector<UInt32>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int64>, Int16*, Vector<Int64>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<Int64>, Int16*, Vector<UInt64>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt32>, Int16*, Vector<Int32>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt32>, Int16*, Vector<UInt32>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt64>, Int16*, Vector<Int64>)
GatherVectorInt16WithByteOffsetsSignExtend(Vector<UInt64>, Int16*, Vector<UInt64>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<Int32>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int32>, Int16*, Vector<UInt32>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<Int64>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int16*, Vector<UInt64>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<Int32>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt32>, Int16*, Vector<UInt32>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<Int64>)
GatherVectorInt16WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int16*, Vector<UInt64>)
GatherVectorInt32SignExtend(Vector<Int64>, Vector<UInt64>)
GatherVectorInt32SignExtend(Vector<UInt64>, Vector<UInt64>)
GatherVectorInt32SignExtend(Vector<Int64>, Int32*, Vector<Int64>)
GatherVectorInt32SignExtend(Vector<Int64>, Int32*, Vector<UInt64>)
GatherVectorInt32SignExtend(Vector<UInt64>, Int32*, Vector<Int64>)
GatherVectorInt32SignExtend(Vector<UInt64>, Int32*, Vector<UInt64>)
GatherVectorInt32SignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<Int64>)
GatherVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<UInt64>)
GatherVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<Int64>)
GatherVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<UInt64>)
GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<Int64>)
GatherVectorInt32WithByteOffsetsSignExtend(Vector<Int64>, Int32*, Vector<UInt64>)
GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<Int64>)
GatherVectorInt32WithByteOffsetsSignExtend(Vector<UInt64>, Int32*, Vector<UInt64>)
GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<Int64>)
GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<Int64>, Int32*, Vector<UInt64>)
GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<Int64>)
GatherVectorInt32WithByteOffsetsSignExtendFirstFaulting(Vector<UInt64>, Int32*, Vector<UInt64>)
GatherVectorSByteSignExtend(Vector<Int64>, Vector<UInt64>)
GatherVectorSByteSignExtend(Vector<UInt64>, Vector<UInt64>)
GatherVectorSByteSignExtend(Vector<Int32>, SByte*, Vector<Int32>)
GatherVectorSByteSignExtend(Vector<Int32>, SByte*, Vector<UInt32>)
GatherVectorSByteSignExtend(Vector<Int64>, SByte*, Vector<Int64>)
GatherVectorSByteSignExtend(Vector<Int64>, SByte*, Vector<UInt64>)
GatherVectorSByteSignExtend(Vector<UInt32>, SByte*, Vector<Int32>)
GatherVectorSByteSignExtend(Vector<UInt32>, SByte*, Vector<UInt32>)
GatherVectorSByteSignExtend(Vector<UInt64>, SByte*, Vector<Int64>)
GatherVectorSByteSignExtend(Vector<UInt64>, SByte*, Vector<UInt64>)
GatherVectorSByteSignExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorSByteSignExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorSByteSignExtendFirstFaulting(Vector<Int32>, SByte*, Vector<Int32>)
GatherVectorSByteSignExtendFirstFaulting(Vector<Int32>, SByte*, Vector<UInt32>)
GatherVectorSByteSignExtendFirstFaulting(Vector<Int64>, SByte*, Vector<Int64>)
GatherVectorSByteSignExtendFirstFaulting(Vector<Int64>, SByte*, Vector<UInt64>)
GatherVectorSByteSignExtendFirstFaulting(Vector<UInt32>, SByte*, Vector<Int32>)
GatherVectorSByteSignExtendFirstFaulting(Vector<UInt32>, SByte*, Vector<UInt32>)
GatherVectorSByteSignExtendFirstFaulting(Vector<UInt64>, SByte*, Vector<Int64>)
GatherVectorSByteSignExtendFirstFaulting(Vector<UInt64>, SByte*, Vector<UInt64>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<Int32>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<Int64>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<Int32>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<Int64>)
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<Int32>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<Int64>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<Int32>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<Int64>)
GatherVectorUInt16WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16ZeroExtend(Vector<Int64>, Vector<UInt64>)
GatherVectorUInt16ZeroExtend(Vector<UInt64>, Vector<UInt64>)
GatherVectorUInt16ZeroExtend(Vector<Int32>, UInt16*, Vector<Int32>)
GatherVectorUInt16ZeroExtend(Vector<Int32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16ZeroExtend(Vector<Int64>, UInt16*, Vector<Int64>)
GatherVectorUInt16ZeroExtend(Vector<Int64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16ZeroExtend(Vector<UInt32>, UInt16*, Vector<Int32>)
GatherVectorUInt16ZeroExtend(Vector<UInt32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16ZeroExtend(Vector<UInt64>, UInt16*, Vector<Int64>)
GatherVectorUInt16ZeroExtend(Vector<UInt64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<Int32>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<Int64>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*, Vector<UInt64>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<Int32>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*, Vector<UInt32>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<Int64>)
GatherVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*, Vector<UInt64>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<Int32>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<Int64>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<Int64>)
GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<Int32>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<Int64>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<Int64>)
GatherVectorUInt32WithByteOffsetsZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32ZeroExtend(Vector<Int64>, Vector<UInt64>)
GatherVectorUInt32ZeroExtend(Vector<UInt64>, Vector<UInt64>)
GatherVectorUInt32ZeroExtend(Vector<Int32>, UInt32*, Vector<Int32>)
GatherVectorUInt32ZeroExtend(Vector<Int32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32ZeroExtend(Vector<Int64>, UInt32*, Vector<Int64>)
GatherVectorUInt32ZeroExtend(Vector<Int64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32ZeroExtend(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorUInt32ZeroExtend(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32ZeroExtend(Vector<UInt64>, UInt32*, Vector<Int64>)
GatherVectorUInt32ZeroExtend(Vector<UInt64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, Vector<UInt64>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, Vector<UInt64>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<Int32>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<Int64>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, UInt32*, Vector<UInt64>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<Int64>)
GatherVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, UInt32*, Vector<UInt64>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<Int64>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Double>, Double*, Vector<UInt64>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<Int32>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Int32>, Int32*, Vector<UInt32>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<Int64>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Int64>, Int64*, Vector<UInt64>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<Int32>)
GatherVectorWithByteOffsetFirstFaulting(Vector<Single>, Single*, Vector<UInt32>)
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<Int64>)
GatherVectorWithByteOffsetFirstFaulting(Vector<UInt64>, UInt64*, Vector<UInt64>)
GatherVectorWithByteOffsets(Vector<Double>, Double*, Vector<Int64>)
GatherVectorWithByteOffsets(Vector<Double>, Double*, Vector<UInt64>)
GatherVectorWithByteOffsets(Vector<Int32>, Int32*, Vector<Int32>)
GatherVectorWithByteOffsets(Vector<Int32>, Int32*, Vector<UInt32>)
GatherVectorWithByteOffsets(Vector<Int64>, Int64*, Vector<Int64>)
GatherVectorWithByteOffsets(Vector<Int64>, Int64*, Vector<UInt64>)
GatherVectorWithByteOffsets(Vector<Single>, Single*, Vector<Int32>)
GatherVectorWithByteOffsets(Vector<Single>, Single*, Vector<UInt32>)
GatherVectorWithByteOffsets(Vector<UInt32>, UInt32*, Vector<Int32>)
GatherVectorWithByteOffsets(Vector<UInt32>, UInt32*, Vector<UInt32>)
GatherVectorWithByteOffsets(Vector<UInt64>, UInt64*, Vector<Int64>)
GatherVectorWithByteOffsets(Vector<UInt64>, UInt64*, Vector<UInt64>)
GetActiveElementCount(Vector<Byte>, Vector<Byte>)
GetActiveElementCount(Vector<Double>, Vector<Double>)
GetActiveElementCount(Vector<Int16>, Vector<Int16>)
GetActiveElementCount(Vector<Int32>, Vector<Int32>)
GetActiveElementCount(Vector<Int64>, Vector<Int64>)
GetActiveElementCount(Vector<SByte>, Vector<SByte>)
GetActiveElementCount(Vector<Single>, Vector<Single>)
GetActiveElementCount(Vector<UInt16>, Vector<UInt16>)
GetActiveElementCount(Vector<UInt32>, Vector<UInt32>)
GetActiveElementCount(Vector<UInt64>, Vector<UInt64>)
GetFfrByte()
GetFfrInt16()
GetFfrInt32()
GetFfrInt64()
GetFfrSByte()
GetFfrUInt16()
GetFfrUInt32()
GetFfrUInt64()
InsertIntoShiftedVector(Vector<Byte>, Byte)
InsertIntoShiftedVector(Vector<Double>, Double)
InsertIntoShiftedVector(Vector<Int16>, Int16)
InsertIntoShiftedVector(Vector<Int32>, Int32)
InsertIntoShiftedVector(Vector<Int64>, Int64)
InsertIntoShiftedVector(Vector<SByte>, SByte)
InsertIntoShiftedVector(Vector<Single>, Single)
InsertIntoShiftedVector(Vector<UInt16>, UInt16)
InsertIntoShiftedVector(Vector<UInt32>, UInt32)
InsertIntoShiftedVector(Vector<UInt64>, UInt64)
LeadingSignCount(Vector<Int16>)
LeadingSignCount(Vector<Int32>)
LeadingSignCount(Vector<Int64>)
LeadingSignCount(Vector<SByte>)
LeadingZeroCount(Vector<Byte>)
LeadingZeroCount(Vector<Int16>)
LeadingZeroCount(Vector<Int32>)
LeadingZeroCount(Vector<Int64>)
LeadingZeroCount(Vector<SByte>)
LeadingZeroCount(Vector<UInt16>)
LeadingZeroCount(Vector<UInt32>)
LeadingZeroCount(Vector<UInt64>)
Load2xVectorAndUnzip(Vector<Byte>, Byte*)
Load2xVectorAndUnzip(Vector<Double>, Double*)
Load2xVectorAndUnzip(Vector<Int16>, Int16*)
Load2xVectorAndUnzip(Vector<Int32>, Int32*)
Load2xVectorAndUnzip(Vector<Int64>, Int64*)
Load2xVectorAndUnzip(Vector<SByte>, SByte*)
Load2xVectorAndUnzip(Vector<Single>, Single*)
Load2xVectorAndUnzip(Vector<UInt16>, UInt16*)
Load2xVectorAndUnzip(Vector<UInt32>, UInt32*)
Load2xVectorAndUnzip(Vector<UInt64>, UInt64*)
Load3xVectorAndUnzip(Vector<Byte>, Byte*)
Load3xVectorAndUnzip(Vector<Double>, Double*)
Load3xVectorAndUnzip(Vector<Int16>, Int16*)
Load3xVectorAndUnzip(Vector<Int32>, Int32*)
Load3xVectorAndUnzip(Vector<Int64>, Int64*)
Load3xVectorAndUnzip(Vector<SByte>, SByte*)
Load3xVectorAndUnzip(Vector<Single>, Single*)
Load3xVectorAndUnzip(Vector<UInt16>, UInt16*)
Load3xVectorAndUnzip(Vector<UInt32>, UInt32*)
Load3xVectorAndUnzip(Vector<UInt64>, UInt64*)
Load4xVectorAndUnzip(Vector<Byte>, Byte*)
Load4xVectorAndUnzip(Vector<Double>, Double*)
Load4xVectorAndUnzip(Vector<Int16>, Int16*)
Load4xVectorAndUnzip(Vector<Int32>, Int32*)
Load4xVectorAndUnzip(Vector<Int64>, Int64*)
Load4xVectorAndUnzip(Vector<SByte>, SByte*)
Load4xVectorAndUnzip(Vector<Single>, Single*)
Load4xVectorAndUnzip(Vector<UInt16>, UInt16*)
Load4xVectorAndUnzip(Vector<UInt32>, UInt32*)
Load4xVectorAndUnzip(Vector<UInt64>, UInt64*)
LoadVector(Vector<Byte>, Byte*)
LoadVector(Vector<Double>, Double*)
LoadVector(Vector<Int16>, Int16*)
LoadVector(Vector<Int32>, Int32*)
LoadVector(Vector<Int64>, Int64*)
LoadVector(Vector<SByte>, SByte*)
LoadVector(Vector<Single>, Single*)
LoadVector(Vector<UInt16>, UInt16*)
LoadVector(Vector<UInt32>, UInt32*)
LoadVector(Vector<UInt64>, UInt64*)
LoadVector128AndReplicateToVector(Vector<Byte>, Byte*)
LoadVector128AndReplicateToVector(Vector<Double>, Double*)
LoadVector128AndReplicateToVector(Vector<Int16>, Int16*)
LoadVector128AndReplicateToVector(Vector<Int32>, Int32*)
LoadVector128AndReplicateToVector(Vector<Int64>, Int64*)
LoadVector128AndReplicateToVector(Vector<SByte>, SByte*)
LoadVector128AndReplicateToVector(Vector<Single>, Single*)
LoadVector128AndReplicateToVector(Vector<UInt16>, UInt16*)
LoadVector128AndReplicateToVector(Vector<UInt32>, UInt32*)
LoadVector128AndReplicateToVector(Vector<UInt64>, UInt64*)
LoadVectorByteNonFaultingZeroExtendToInt16(Byte*)
LoadVectorByteNonFaultingZeroExtendToInt32(Byte*)
LoadVectorByteNonFaultingZeroExtendToInt64(Byte*)
LoadVectorByteNonFaultingZeroExtendToUInt16(Byte*)
LoadVectorByteNonFaultingZeroExtendToUInt32(Byte*)
LoadVectorByteNonFaultingZeroExtendToUInt64(Byte*)
LoadVectorByteZeroExtendFirstFaulting(Vector<Int16>, Byte*)
LoadVectorByteZeroExtendFirstFaulting(Vector<Int32>, Byte*)
LoadVectorByteZeroExtendFirstFaulting(Vector<Int64>, Byte*)
LoadVectorByteZeroExtendFirstFaulting(Vector<UInt16>, Byte*)
LoadVectorByteZeroExtendFirstFaulting(Vector<UInt32>, Byte*)
LoadVectorByteZeroExtendFirstFaulting(Vector<UInt64>, Byte*)
LoadVectorByteZeroExtendToInt16(Vector<Int16>, Byte*)
LoadVectorByteZeroExtendToInt32(Vector<Int32>, Byte*)
LoadVectorByteZeroExtendToInt64(Vector<Int64>, Byte*)
LoadVectorByteZeroExtendToUInt16(Vector<UInt16>, Byte*)
LoadVectorByteZeroExtendToUInt32(Vector<UInt32>, Byte*)
LoadVectorByteZeroExtendToUInt64(Vector<UInt64>, Byte*)
LoadVectorFirstFaulting(Vector<Byte>, Byte*)
LoadVectorFirstFaulting(Vector<Double>, Double*)
LoadVectorFirstFaulting(Vector<Int16>, Int16*)
LoadVectorFirstFaulting(Vector<Int32>, Int32*)
LoadVectorFirstFaulting(Vector<Int64>, Int64*)
LoadVectorFirstFaulting(Vector<SByte>, SByte*)
LoadVectorFirstFaulting(Vector<Single>, Single*)
LoadVectorFirstFaulting(Vector<UInt16>, UInt16*)
LoadVectorFirstFaulting(Vector<UInt32>, UInt32*)
LoadVectorFirstFaulting(Vector<UInt64>, UInt64*)
LoadVectorInt16NonFaultingSignExtendToInt32(Int16*)
LoadVectorInt16NonFaultingSignExtendToInt64(Int16*)
LoadVectorInt16NonFaultingSignExtendToUInt32(Int16*)
LoadVectorInt16NonFaultingSignExtendToUInt64(Int16*)
LoadVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*)
LoadVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*)
LoadVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*)
LoadVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*)
LoadVectorInt16SignExtendToInt32(Vector<Int32>, Int16*)
LoadVectorInt16SignExtendToInt64(Vector<Int64>, Int16*)
LoadVectorInt16SignExtendToUInt32(Vector<UInt32>, Int16*)
LoadVectorInt16SignExtendToUInt64(Vector<UInt64>, Int16*)
LoadVectorInt32NonFaultingSignExtendToInt64(Int32*)
LoadVectorInt32NonFaultingSignExtendToUInt64(Int32*)
LoadVectorInt32SignExtendFirstFaulting(Vector<Int64>, Int32*)
LoadVectorInt32SignExtendFirstFaulting(Vector<UInt64>, Int32*)
LoadVectorInt32SignExtendToInt64(Vector<Int64>, Int32*)
LoadVectorInt32SignExtendToUInt64(Vector<UInt64>, Int32*)
LoadVectorNonFaulting(Byte*)
LoadVectorNonFaulting(Double*)
LoadVectorNonFaulting(Int16*)
LoadVectorNonFaulting(Int32*)
LoadVectorNonFaulting(Int64*)
LoadVectorNonFaulting(SByte*)
LoadVectorNonFaulting(Single*)
LoadVectorNonFaulting(UInt16*)
LoadVectorNonFaulting(UInt32*)
LoadVectorNonFaulting(UInt64*)
LoadVectorNonTemporal(Vector<Byte>, Byte*)
LoadVectorNonTemporal(Vector<Double>, Double*)
LoadVectorNonTemporal(Vector<Int16>, Int16*)
LoadVectorNonTemporal(Vector<Int32>, Int32*)
LoadVectorNonTemporal(Vector<Int64>, Int64*)
LoadVectorNonTemporal(Vector<SByte>, SByte*)
LoadVectorNonTemporal(Vector<Single>, Single*)
LoadVectorNonTemporal(Vector<UInt16>, UInt16*)
LoadVectorNonTemporal(Vector<UInt32>, UInt32*)
LoadVectorNonTemporal(Vector<UInt64>, UInt64*)
LoadVectorSByteNonFaultingSignExtendToInt16(SByte*)
LoadVectorSByteNonFaultingSignExtendToInt32(SByte*)
LoadVectorSByteNonFaultingSignExtendToInt64(SByte*)
LoadVectorSByteNonFaultingSignExtendToUInt16(SByte*)
LoadVectorSByteNonFaultingSignExtendToUInt32(SByte*)
LoadVectorSByteNonFaultingSignExtendToUInt64(SByte*)
LoadVectorSByteSignExtendFirstFaulting(Vector<Int16>, SByte*)
LoadVectorSByteSignExtendFirstFaulting(Vector<Int32>, SByte*)
LoadVectorSByteSignExtendFirstFaulting(Vector<Int64>, SByte*)
LoadVectorSByteSignExtendFirstFaulting(Vector<UInt16>, SByte*)
LoadVectorSByteSignExtendFirstFaulting(Vector<UInt32>, SByte*)
LoadVectorSByteSignExtendFirstFaulting(Vector<UInt64>, SByte*)
LoadVectorSByteSignExtendToInt16(Vector<Int16>, SByte*)
LoadVectorSByteSignExtendToInt32(Vector<Int32>, SByte*)
LoadVectorSByteSignExtendToInt64(Vector<Int64>, SByte*)
LoadVectorSByteSignExtendToUInt16(Vector<UInt16>, SByte*)
LoadVectorSByteSignExtendToUInt32(Vector<UInt32>, SByte*)
LoadVectorSByteSignExtendToUInt64(Vector<UInt64>, SByte*)
LoadVectorUInt16NonFaultingZeroExtendToInt32(UInt16*)
LoadVectorUInt16NonFaultingZeroExtendToInt64(UInt16*)
LoadVectorUInt16NonFaultingZeroExtendToUInt32(UInt16*)
LoadVectorUInt16NonFaultingZeroExtendToUInt64(UInt16*)
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int32>, UInt16*)
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<Int64>, UInt16*)
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt32>, UInt16*)
LoadVectorUInt16ZeroExtendFirstFaulting(Vector<UInt64>, UInt16*)
LoadVectorUInt16ZeroExtendToInt32(Vector<Int32>, UInt16*)
LoadVectorUInt16ZeroExtendToInt64(Vector<Int64>, UInt16*)
LoadVectorUInt16ZeroExtendToUInt32(Vector<UInt32>, UInt16*)
LoadVectorUInt16ZeroExtendToUInt64(Vector<UInt64>, UInt16*)
LoadVectorUInt32NonFaultingZeroExtendToInt64(UInt32*)
LoadVectorUInt32NonFaultingZeroExtendToUInt64(UInt32*)
LoadVectorUInt32ZeroExtendFirstFaulting(Vector<Int64>, UInt32*)
LoadVectorUInt32ZeroExtendFirstFaulting(Vector<UInt64>, UInt32*)
LoadVectorUInt32ZeroExtendToInt64(Vector<Int64>, UInt32*)
LoadVectorUInt32ZeroExtendToUInt64(Vector<UInt64>, UInt32*)
Max(Vector<Byte>, Vector<Byte>)
Max(Vector<Double>, Vector<Double>)
Max(Vector<Int16>, Vector<Int16>)
Max(Vector<Int32>, Vector<Int32>)
Max(Vector<Int64>, Vector<Int64>)
Max(Vector<SByte>, Vector<SByte>)
Max(Vector<Single>, Vector<Single>)
Max(Vector<UInt16>, Vector<UInt16>)
Max(Vector<UInt32>, Vector<UInt32>)
Max(Vector<UInt64>, Vector<UInt64>)
MaxAcross(Vector<Byte>)
MaxAcross(Vector<Double>)
MaxAcross(Vector<Int16>)
MaxAcross(Vector<Int32>)
MaxAcross(Vector<Int64>)
MaxAcross(Vector<SByte>)
MaxAcross(Vector<Single>)
MaxAcross(Vector<UInt16>)
MaxAcross(Vector<UInt32>)
MaxAcross(Vector<UInt64>)
MaxNumber(Vector<Double>, Vector<Double>)
MaxNumber(Vector<Single>, Vector<Single>)
MaxNumberAcross(Vector<Double>)
MaxNumberAcross(Vector<Single>)
Min(Vector<Byte>, Vector<Byte>)
Min(Vector<Double>, Vector<Double>)
Min(Vector<Int16>, Vector<Int16>)
Min(Vector<Int32>, Vector<Int32>)
Min(Vector<Int64>, Vector<Int64>)
Min(Vector<SByte>, Vector<SByte>)
Min(Vector<Single>, Vector<Single>)
Min(Vector<UInt16>, Vector<UInt16>)
Min(Vector<UInt32>, Vector<UInt32>)
Min(Vector<UInt64>, Vector<UInt64>)
MinAcross(Vector<Byte>)
MinAcross(Vector<Double>)
MinAcross(Vector<Int16>)
MinAcross(Vector<Int32>)
MinAcross(Vector<Int64>)
MinAcross(Vector<SByte>)
MinAcross(Vector<Single>)
MinAcross(Vector<UInt16>)
MinAcross(Vector<UInt32>)
MinAcross(Vector<UInt64>)
MinNumber(Vector<Double>, Vector<Double>)
MinNumber(Vector<Single>, Vector<Single>)
MinNumberAcross(Vector<Double>)
MinNumberAcross(Vector<Single>)
Multiply(Vector<Byte>, Vector<Byte>)
Multiply(Vector<Double>, Vector<Double>)
Multiply(Vector<Int16>, Vector<Int16>)
Multiply(Vector<Int32>, Vector<Int32>)
Multiply(Vector<Int64>, Vector<Int64>)
Multiply(Vector<SByte>, Vector<SByte>)
Multiply(Vector<Single>, Vector<Single>)
Multiply(Vector<UInt16>, Vector<UInt16>)
Multiply(Vector<UInt32>, Vector<UInt32>)
Multiply(Vector<UInt64>, Vector<UInt64>)
MultiplyAdd(Vector<Byte>, Vector<Byte>, Vector<Byte>)
MultiplyAdd(Vector<Int16>, Vector<Int16>, Vector<Int16>)
MultiplyAdd(Vector<Int32>, Vector<Int32>, Vector<Int32>)
MultiplyAdd(Vector<Int64>, Vector<Int64>, Vector<Int64>)
MultiplyAdd(Vector<SByte>, Vector<SByte>, Vector<SByte>)
MultiplyAdd(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
MultiplyAdd(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
MultiplyAdd(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
MultiplyAddRotateComplex(Vector<Double>, Vector<Double>, Vector<Double>, Byte)
MultiplyAddRotateComplex(Vector<Single>, Vector<Single>, Vector<Single>, Byte)
MultiplyAddRotateComplexBySelectedScalar(Vector<Single>, Vector<Single>, Vector<Single>, Byte, Byte)
MultiplyBySelectedScalar(Vector<Double>, Vector<Double>, Byte)
MultiplyBySelectedScalar(Vector<Single>, Vector<Single>, Byte)
MultiplyExtended(Vector<Double>, Vector<Double>)
MultiplyExtended(Vector<Single>, Vector<Single>)
MultiplySubtract(Vector<Byte>, Vector<Byte>, Vector<Byte>)
MultiplySubtract(Vector<Int16>, Vector<Int16>, Vector<Int16>)
MultiplySubtract(Vector<Int32>, Vector<Int32>, Vector<Int32>)
MultiplySubtract(Vector<Int64>, Vector<Int64>, Vector<Int64>)
MultiplySubtract(Vector<SByte>, Vector<SByte>, Vector<SByte>)
MultiplySubtract(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
MultiplySubtract(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
MultiplySubtract(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
Negate(Vector<Double>)
Negate(Vector<Int16>)
Negate(Vector<Int32>)
Negate(Vector<Int64>)
Negate(Vector<SByte>)
Negate(Vector<Single>)
Not(Vector<Byte>)
Not(Vector<Int16>)
Not(Vector<Int32>)
Not(Vector<Int64>)
Not(Vector<SByte>)
Not(Vector<UInt16>)
Not(Vector<UInt32>)
Not(Vector<UInt64>)
Or(Vector<Byte>, Vector<Byte>)
Or(Vector<Int16>, Vector<Int16>)
Or(Vector<Int32>, Vector<Int32>)
Or(Vector<Int64>, Vector<Int64>)
Or(Vector<SByte>, Vector<SByte>)
Or(Vector<UInt16>, Vector<UInt16>)
Or(Vector<UInt32>, Vector<UInt32>)
Or(Vector<UInt64>, Vector<UInt64>)
OrAcross(Vector<Byte>)
OrAcross(Vector<Int16>)
OrAcross(Vector<Int32>)
OrAcross(Vector<Int64>)
OrAcross(Vector<SByte>)
OrAcross(Vector<UInt16>)
OrAcross(Vector<UInt32>)
OrAcross(Vector<UInt64>)
PopCount(Vector<Byte>)
PopCount(Vector<Double>)
PopCount(Vector<Int16>)
PopCount(Vector<Int32>)
PopCount(Vector<Int64>)
PopCount(Vector<SByte>)
PopCount(Vector<Single>)
PopCount(Vector<UInt16>)
PopCount(Vector<UInt32>)
PopCount(Vector<UInt64>)
PrefetchBytes(Vector<Byte>, Void*, SvePrefetchType)
PrefetchInt16(Vector<UInt16>, Void*, SvePrefetchType)
PrefetchInt32(Vector<UInt32>, Void*, SvePrefetchType)
PrefetchInt64(Vector<UInt64>, Void*, SvePrefetchType)
ReciprocalEstimate(Vector<Double>)
ReciprocalEstimate(Vector<Single>)
ReciprocalExponent(Vector<Double>)
ReciprocalExponent(Vector<Single>)
ReciprocalSqrtEstimate(Vector<Double>)
ReciprocalSqrtEstimate(Vector<Single>)
ReciprocalSqrtStep(Vector<Double>, Vector<Double>)
ReciprocalSqrtStep(Vector<Single>, Vector<Single>)
ReciprocalStep(Vector<Double>, Vector<Double>)
ReciprocalStep(Vector<Single>, Vector<Single>)
ReverseBits(Vector<Byte>)
ReverseBits(Vector<Int16>)
ReverseBits(Vector<Int32>)
ReverseBits(Vector<Int64>)
ReverseBits(Vector<SByte>)
ReverseBits(Vector<UInt16>)
ReverseBits(Vector<UInt32>)
ReverseBits(Vector<UInt64>)
ReverseElement(Vector<Byte>)
ReverseElement(Vector<Double>)
ReverseElement(Vector<Int16>)
ReverseElement(Vector<Int32>)
ReverseElement(Vector<Int64>)
ReverseElement(Vector<SByte>)
ReverseElement(Vector<Single>)
ReverseElement(Vector<UInt16>)
ReverseElement(Vector<UInt32>)
ReverseElement(Vector<UInt64>)
ReverseElement16(Vector<Int32>)
ReverseElement16(Vector<Int64>)
ReverseElement16(Vector<UInt32>)
ReverseElement16(Vector<UInt64>)
ReverseElement32(Vector<Int64>)
ReverseElement32(Vector<UInt64>)
ReverseElement8(Vector<Int16>)
ReverseElement8(Vector<Int32>)
ReverseElement8(Vector<Int64>)
ReverseElement8(Vector<UInt16>)
ReverseElement8(Vector<UInt32>)
ReverseElement8(Vector<UInt64>)
RoundAwayFromZero(Vector<Double>)
RoundAwayFromZero(Vector<Single>)
RoundToNearest(Vector<Double>)
RoundToNearest(Vector<Single>)
RoundToNegativeInfinity(Vector<Double>)
RoundToNegativeInfinity(Vector<Single>)
RoundToPositiveInfinity(Vector<Double>)
RoundToPositiveInfinity(Vector<Single>)
RoundToZero(Vector<Double>)
RoundToZero(Vector<Single>)
SaturatingDecrementBy16BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingDecrementBy16BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingDecrementBy16BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingDecrementBy16BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingDecrementBy16BitElementCount(Vector<Int16>, Byte, SveMaskPattern)
SaturatingDecrementBy16BitElementCount(Vector<UInt16>, Byte, SveMaskPattern)
SaturatingDecrementBy32BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingDecrementBy32BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingDecrementBy32BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingDecrementBy32BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingDecrementBy32BitElementCount(Vector<Int32>, Byte, SveMaskPattern)
SaturatingDecrementBy32BitElementCount(Vector<UInt32>, Byte, SveMaskPattern)
SaturatingDecrementBy64BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingDecrementBy64BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingDecrementBy64BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingDecrementBy64BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingDecrementBy64BitElementCount(Vector<Int64>, Byte, SveMaskPattern)
SaturatingDecrementBy64BitElementCount(Vector<UInt64>, Byte, SveMaskPattern)
SaturatingDecrementBy8BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingDecrementBy8BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingDecrementBy8BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingDecrementBy8BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingDecrementByActiveElementCount(Int32, Vector<Byte>)
SaturatingDecrementByActiveElementCount(Int32, Vector<UInt16>)
SaturatingDecrementByActiveElementCount(Int32, Vector<UInt32>)
SaturatingDecrementByActiveElementCount(Int32, Vector<UInt64>)
SaturatingDecrementByActiveElementCount(Int64, Vector<Byte>)
SaturatingDecrementByActiveElementCount(Int64, Vector<UInt16>)
SaturatingDecrementByActiveElementCount(Int64, Vector<UInt32>)
SaturatingDecrementByActiveElementCount(Int64, Vector<UInt64>)
SaturatingDecrementByActiveElementCount(UInt32, Vector<Byte>)
SaturatingDecrementByActiveElementCount(UInt32, Vector<UInt16>)
SaturatingDecrementByActiveElementCount(UInt32, Vector<UInt32>)
SaturatingDecrementByActiveElementCount(UInt32, Vector<UInt64>)
SaturatingDecrementByActiveElementCount(UInt64, Vector<Byte>)
SaturatingDecrementByActiveElementCount(UInt64, Vector<UInt16>)
SaturatingDecrementByActiveElementCount(UInt64, Vector<UInt32>)
SaturatingDecrementByActiveElementCount(UInt64, Vector<UInt64>)
SaturatingDecrementByActiveElementCount(Vector<Int16>, Vector<Int16>)
SaturatingDecrementByActiveElementCount(Vector<Int32>, Vector<Int32>)
SaturatingDecrementByActiveElementCount(Vector<Int64>, Vector<Int64>)
SaturatingDecrementByActiveElementCount(Vector<UInt16>, Vector<UInt16>)
SaturatingDecrementByActiveElementCount(Vector<UInt32>, Vector<UInt32>)
SaturatingDecrementByActiveElementCount(Vector<UInt64>, Vector<UInt64>)
SaturatingIncrementBy16BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingIncrementBy16BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingIncrementBy16BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingIncrementBy16BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingIncrementBy16BitElementCount(Vector<Int16>, Byte, SveMaskPattern)
SaturatingIncrementBy16BitElementCount(Vector<UInt16>, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Vector<Int32>, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Vector<UInt32>, Byte, SveMaskPattern)
SaturatingIncrementBy64BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingIncrementBy64BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingIncrementBy64BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingIncrementBy64BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingIncrementBy64BitElementCount(Vector<Int64>, Byte, SveMaskPattern)
SaturatingIncrementBy64BitElementCount(Vector<UInt64>, Byte, SveMaskPattern)
SaturatingIncrementBy8BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingIncrementBy8BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingIncrementBy8BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingIncrementBy8BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingIncrementByActiveElementCount(Int32, Vector<Byte>)
SaturatingIncrementByActiveElementCount(Int32, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(Int32, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(Int32, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(Int64, Vector<Byte>)
SaturatingIncrementByActiveElementCount(Int64, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(Int64, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(Int64, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<Byte>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(UInt32, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<Byte>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(UInt64, Vector<UInt64>)
SaturatingIncrementByActiveElementCount(Vector<Int16>, Vector<Int16>)
SaturatingIncrementByActiveElementCount(Vector<Int32>, Vector<Int32>)
SaturatingIncrementByActiveElementCount(Vector<Int64>, Vector<Int64>)
SaturatingIncrementByActiveElementCount(Vector<UInt16>, Vector<UInt16>)
SaturatingIncrementByActiveElementCount(Vector<UInt32>, Vector<UInt32>)
SaturatingIncrementByActiveElementCount(Vector<UInt64>, Vector<UInt64>)
Scale(Vector<Double>, Vector<Int64>)
Scale(Vector<Single>, Vector<Int32>)
Scatter(Vector<Double>, Vector<UInt64>, Vector<Double>)
Scatter(Vector<Int64>, Vector<UInt64>, Vector<Int64>)
Scatter(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
Scatter(Vector<Double>, Double*, Vector<Int64>, Vector<Double>)
Scatter(Vector<Double>, Double*, Vector<UInt64>, Vector<Double>)
Scatter(Vector<Int32>, Int32*, Vector<Int32>, Vector<Int32>)
Scatter(Vector<Int32>, Int32*, Vector<UInt32>, Vector<Int32>)
Scatter(Vector<Int64>, Int64*, Vector<Int64>, Vector<Int64>)
Scatter(Vector<Int64>, Int64*, Vector<UInt64>, Vector<Int64>)
Scatter(Vector<Single>, Single*, Vector<Int32>, Vector<Single>)
Scatter(Vector<Single>, Single*, Vector<UInt32>, Vector<Single>)
Scatter(Vector<UInt32>, UInt32*, Vector<Int32>, Vector<UInt32>)
Scatter(Vector<UInt32>, UInt32*, Vector<UInt32>, Vector<UInt32>)
Scatter(Vector<UInt64>, UInt64*, Vector<Int64>, Vector<UInt64>)
Scatter(Vector<UInt64>, UInt64*, Vector<UInt64>, Vector<UInt64>)
Scatter16BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>)
Scatter16BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
Scatter16BitWithByteOffsetsNarrowing(Vector<Int32>, Int16*, Vector<Int32>, Vector<Int32>)
Scatter16BitWithByteOffsetsNarrowing(Vector<Int32>, Int16*, Vector<UInt32>, Vector<Int32>)
Scatter16BitWithByteOffsetsNarrowing(Vector<Int64>, Int16*, Vector<Int64>, Vector<Int64>)
Scatter16BitWithByteOffsetsNarrowing(Vector<Int64>, Int16*, Vector<UInt64>, Vector<Int64>)
Scatter16BitWithByteOffsetsNarrowing(Vector<UInt32>, UInt16*, Vector<Int32>, Vector<UInt32>)
Scatter16BitWithByteOffsetsNarrowing(Vector<UInt32>, UInt16*, Vector<UInt32>, Vector<UInt32>)
Scatter16BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt16*, Vector<Int64>, Vector<UInt64>)
Scatter16BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt16*, Vector<UInt64>, Vector<UInt64>)
Scatter32BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>)
Scatter32BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
Scatter32BitWithByteOffsetsNarrowing(Vector<Int64>, Int32*, Vector<Int64>, Vector<Int64>)
Scatter32BitWithByteOffsetsNarrowing(Vector<Int64>, Int32*, Vector<UInt64>, Vector<Int64>)
Scatter32BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt32*, Vector<Int64>, Vector<UInt64>)
Scatter32BitWithByteOffsetsNarrowing(Vector<UInt64>, UInt32*, Vector<UInt64>, Vector<UInt64>)
Scatter8BitNarrowing(Vector<Int64>, Vector<UInt64>, Vector<Int64>)
Scatter8BitNarrowing(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
Scatter8BitWithByteOffsetsNarrowing(Vector<Int32>, SByte*, Vector<Int32>, Vector<Int32>)
Scatter8BitWithByteOffsetsNarrowing(Vector<Int32>, SByte*, Vector<UInt32>, Vector<Int32>)
Scatter8BitWithByteOffsetsNarrowing(Vector<Int64>, SByte*, Vector<Int64>, Vector<Int64>)
Scatter8BitWithByteOffsetsNarrowing(Vector<Int64>, SByte*, Vector<UInt64>, Vector<Int64>)
Scatter8BitWithByteOffsetsNarrowing(Vector<UInt32>, Byte*, Vector<Int32>, Vector<UInt32>)
Scatter8BitWithByteOffsetsNarrowing(Vector<UInt32>, Byte*, Vector<UInt32>, Vector<UInt32>)
Scatter8BitWithByteOffsetsNarrowing(Vector<UInt64>, Byte*, Vector<Int64>, Vector<UInt64>)
Scatter8BitWithByteOffsetsNarrowing(Vector<UInt64>, Byte*, Vector<UInt64>, Vector<UInt64>)
SetFfr(Vector<Byte>)
SetFfr(Vector<Int16>)
SetFfr(Vector<Int32>)
SetFfr(Vector<Int64>)
SetFfr(Vector<SByte>)
SetFfr(Vector<UInt16>)
SetFfr(Vector<UInt32>)
SetFfr(Vector<UInt64>)
ShiftLeftLogical(Vector<Byte>, Vector<Byte>)
ShiftLeftLogical(Vector<Byte>, Vector<UInt64>)
ShiftLeftLogical(Vector<Int16>, Vector<UInt16>)
ShiftLeftLogical(Vector<Int16>, Vector<UInt64>)
ShiftLeftLogical(Vector<Int32>, Vector<UInt32>)
ShiftLeftLogical(Vector<Int32>, Vector<UInt64>)
ShiftLeftLogical(Vector<Int64>, Vector<UInt64>)
ShiftLeftLogical(Vector<SByte>, Vector<Byte>)
ShiftLeftLogical(Vector<SByte>, Vector<UInt64>)
ShiftLeftLogical(Vector<UInt16>, Vector<UInt16>)
ShiftLeftLogical(Vector<UInt16>, Vector<UInt64>)
ShiftLeftLogical(Vector<UInt32>, Vector<UInt32>)
ShiftLeftLogical(Vector<UInt32>, Vector<UInt64>)
ShiftLeftLogical(Vector<UInt64>, Vector<UInt64>)
ShiftRightArithmetic(Vector<Int16>, Vector<UInt16>)
ShiftRightArithmetic(Vector<Int16>, Vector<UInt64>)
ShiftRightArithmetic(Vector<Int32>, Vector<UInt32>)
ShiftRightArithmetic(Vector<Int32>, Vector<UInt64>)
ShiftRightArithmetic(Vector<Int64>, Vector<UInt64>)
ShiftRightArithmetic(Vector<SByte>, Vector<Byte>)
ShiftRightArithmetic(Vector<SByte>, Vector<UInt64>)
ShiftRightArithmeticForDivide(Vector<Int16>, Byte)
ShiftRightArithmeticForDivide(Vector<Int32>, Byte)
ShiftRightArithmeticForDivide(Vector<Int64>, Byte)
ShiftRightArithmeticForDivide(Vector<SByte>, Byte)
ShiftRightLogical(Vector<Byte>, Vector<Byte>)
ShiftRightLogical(Vector<Byte>, Vector<UInt64>)
ShiftRightLogical(Vector<UInt16>, Vector<UInt16>)
ShiftRightLogical(Vector<UInt16>, Vector<UInt64>)
ShiftRightLogical(Vector<UInt32>, Vector<UInt32>)
ShiftRightLogical(Vector<UInt32>, Vector<UInt64>)
ShiftRightLogical(Vector<UInt64>, Vector<UInt64>)
SignExtend16(Vector<Int32>)
SignExtend16(Vector<Int64>)
SignExtend32(Vector<Int64>)
SignExtend8(Vector<Int16>)
SignExtend8(Vector<Int32>)
SignExtend8(Vector<Int64>)
SignExtendWideningLower(Vector<Int16>)
SignExtendWideningLower(Vector<Int32>)
SignExtendWideningLower(Vector<SByte>)
SignExtendWideningUpper(Vector<Int16>)
SignExtendWideningUpper(Vector<Int32>)
SignExtendWideningUpper(Vector<SByte>)
Splice(Vector<Byte>, Vector<Byte>, Vector<Byte>)
Splice(Vector<Double>, Vector<Double>, Vector<Double>)
Splice(Vector<Int16>, Vector<Int16>, Vector<Int16>)
Splice(Vector<Int32>, Vector<Int32>, Vector<Int32>)
Splice(Vector<Int64>, Vector<Int64>, Vector<Int64>)
Splice(Vector<SByte>, Vector<SByte>, Vector<SByte>)
Splice(Vector<Single>, Vector<Single>, Vector<Single>)
Splice(Vector<UInt16>, Vector<UInt16>, Vector<UInt16>)
Splice(Vector<UInt32>, Vector<UInt32>, Vector<UInt32>)
Splice(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
Sqrt(Vector<Double>)
Sqrt(Vector<Single>)
StoreAndZip(Vector<Byte>, Byte*, Vector<Byte>)
StoreAndZip(Vector<Double>, Double*, Vector<Double>)
StoreAndZip(Vector<Int16>, Int16*, Vector<Int16>)
StoreAndZip(Vector<Int32>, Int32*, Vector<Int32>)
StoreAndZip(Vector<Int64>, Int64*, Vector<Int64>)
StoreAndZip(Vector<SByte>, SByte*, Vector<SByte>)
StoreAndZip(Vector<Single>, Single*, Vector<Single>)
StoreAndZip(Vector<UInt16>, UInt16*, Vector<UInt16>)
StoreAndZip(Vector<UInt32>, UInt32*, Vector<UInt32>)
StoreAndZip(Vector<UInt64>, UInt64*, Vector<UInt64>)
StoreAndZip(Vector<Byte>, Byte*, (Vector<Byte> Value1, Vector<Byte> Value2))
StoreAndZip(Vector<Double>, Double*, (Vector<Double> Value1, Vector<Double> Value2))
StoreAndZip(Vector<Int16>, Int16*, (Vector<Int16> Value1, Vector<Int16> Value2))
StoreAndZip(Vector<Int32>, Int32*, (Vector<Int32> Value1, Vector<Int32> Value2))
StoreAndZip(Vector<Int64>, Int64*, (Vector<Int64> Value1, Vector<Int64> Value2))
StoreAndZip(Vector<SByte>, SByte*, (Vector<SByte> Value1, Vector<SByte> Value2))
StoreAndZip(Vector<Single>, Single*, (Vector<Single> Value1, Vector<Single> Value2))
StoreAndZip(Vector<UInt16>, UInt16*, (Vector<UInt16> Value1, Vector<UInt16> Value2))
StoreAndZip(Vector<UInt32>, UInt32*, (Vector<UInt32> Value1, Vector<UInt32> Value2))
StoreAndZip(Vector<UInt64>, UInt64*, (Vector<UInt64> Value1, Vector<UInt64> Value2))
StoreAndZip(Vector<Byte>, Byte*, (Vector<Byte> Value1, Vector<Byte> Value2, Vector<Byte> Value3))
StoreAndZip(Vector<Double>, Double*, (Vector<Double> Value1, Vector<Double> Value2, Vector<Double> Value3))
StoreAndZip(Vector<Int16>, Int16*, (Vector<Int16> Value1, Vector<Int16> Value2, Vector<Int16> Value3))
StoreAndZip(Vector<Int32>, Int32*, (Vector<Int32> Value1, Vector<Int32> Value2, Vector<Int32> Value3))
StoreAndZip(Vector<Int64>, Int64*, (Vector<Int64> Value1, Vector<Int64> Value2, Vector<Int64> Value3))
StoreAndZip(Vector<SByte>, SByte*, (Vector<SByte> Value1, Vector<SByte> Value2, Vector<SByte> Value3))
StoreAndZip(Vector<Single>, Single*, (Vector<Single> Value1, Vector<Single> Value2, Vector<Single> Value3))
StoreAndZip(Vector<UInt16>, UInt16*, (Vector<UInt16> Value1, Vector<UInt16> Value2, Vector<UInt16> Value3))
StoreAndZip(Vector<UInt32>, UInt32*, (Vector<UInt32> Value1, Vector<UInt32> Value2, Vector<UInt32> Value3))
StoreAndZip(Vector<UInt64>, UInt64*, (Vector<UInt64> Value1, Vector<UInt64> Value2, Vector<UInt64> Value3))
StoreAndZip(Vector<Byte>, Byte*, (Vector<Byte> Value1, Vector<Byte> Value2, Vector<Byte> Value3, Vector<Byte> Value4))
StoreAndZip(Vector<Double>, Double*, (Vector<Double> Value1, Vector<Double> Value2, Vector<Double> Value3, Vector<Double> Value4))
StoreAndZip(Vector<Int16>, Int16*, (Vector<Int16> Value1, Vector<Int16> Value2, Vector<Int16> Value3, Vector<Int16> Value4))
StoreAndZip(Vector<Int32>, Int32*, (Vector<Int32> Value1, Vector<Int32> Value2, Vector<Int32> Value3, Vector<Int32> Value4))
StoreAndZip(Vector<Int64>, Int64*, (Vector<Int64> Value1, Vector<Int64> Value2, Vector<Int64> Value3, Vector<Int64> Value4))
StoreAndZip(Vector<SByte>, SByte*, (Vector<SByte> Value1, Vector<SByte> Value2, Vector<SByte> Value3, Vector<SByte> Value4))
StoreAndZip(Vector<Single>, Single*, (Vector<Single> Value1, Vector<Single> Value2, Vector<Single> Value3, Vector<Single> Value4))
StoreAndZip(Vector<UInt16>, UInt16*, (Vector<UInt16> Value1, Vector<UInt16> Value2, Vector<UInt16> Value3, Vector<UInt16> Value4))
StoreAndZip(Vector<UInt32>, UInt32*, (Vector<UInt32> Value1, Vector<UInt32> Value2, Vector<UInt32> Value3, Vector<UInt32> Value4))
StoreAndZip(Vector<UInt64>, UInt64*, (Vector<UInt64> Value1, Vector<UInt64> Value2, Vector<UInt64> Value3, Vector<UInt64> Value4))
StoreNarrowing(Vector<Int16>, SByte*, Vector<Int16>)
StoreNarrowing(Vector<Int32>, Int16*, Vector<Int32>)
StoreNarrowing(Vector<Int32>, SByte*, Vector<Int32>)
StoreNarrowing(Vector<Int64>, Int16*, Vector<Int64>)
StoreNarrowing(Vector<Int64>, Int32*, Vector<Int64>)
StoreNarrowing(Vector<Int64>, SByte*, Vector<Int64>)
StoreNarrowing(Vector<UInt16>, Byte*, Vector<UInt16>)
StoreNarrowing(Vector<UInt32>, Byte*, Vector<UInt32>)
StoreNarrowing(Vector<UInt32>, UInt16*, Vector<UInt32>)
StoreNarrowing(Vector<UInt64>, Byte*, Vector<UInt64>)
StoreNarrowing(Vector<UInt64>, UInt16*, Vector<UInt64>)
StoreNarrowing(Vector<UInt64>, UInt32*, Vector<UInt64>)
StoreNonTemporal(Vector<Byte>, Byte*, Vector<Byte>)
StoreNonTemporal(Vector<Double>, Double*, Vector<Double>)
StoreNonTemporal(Vector<Int16>, Int16*, Vector<Int16>)
StoreNonTemporal(Vector<Int32>, Int32*, Vector<Int32>)
StoreNonTemporal(Vector<Int64>, Int64*, Vector<Int64>)
StoreNonTemporal(Vector<SByte>, SByte*, Vector<SByte>)
StoreNonTemporal(Vector<Single>, Single*, Vector<Single>)
StoreNonTemporal(Vector<UInt16>, UInt16*, Vector<UInt16>)
StoreNonTemporal(Vector<UInt32>, UInt32*, Vector<UInt32>)
StoreNonTemporal(Vector<UInt64>, UInt64*, Vector<UInt64>)
Subtract(Vector<Byte>, Vector<Byte>)
Subtract(Vector<Double>, Vector<Double>)
Subtract(Vector<Int16>, Vector<Int16>)
Subtract(Vector<Int32>, Vector<Int32>)
Subtract(Vector<Int64>, Vector<Int64>)
Subtract(Vector<SByte>, Vector<SByte>)
Subtract(Vector<Single>, Vector<Single>)
Subtract(Vector<UInt16>, Vector<UInt16>)
Subtract(Vector<UInt32>, Vector<UInt32>)
Subtract(Vector<UInt64>, Vector<UInt64>)
SubtractSaturate(Vector<Byte>, Vector<Byte>)
SubtractSaturate(Vector<Int16>, Vector<Int16>)
SubtractSaturate(Vector<Int32>, Vector<Int32>)
SubtractSaturate(Vector<Int64>, Vector<Int64>)
SubtractSaturate(Vector<SByte>, Vector<SByte>)
SubtractSaturate(Vector<UInt16>, Vector<UInt16>)
SubtractSaturate(Vector<UInt32>, Vector<UInt32>)
SubtractSaturate(Vector<UInt64>, Vector<UInt64>)
TestAnyTrue(Vector<Byte>, Vector<Byte>)
TestAnyTrue(Vector<Int16>, Vector<Int16>)
TestAnyTrue(Vector<Int32>, Vector<Int32>)
TestAnyTrue(Vector<Int64>, Vector<Int64>)
TestAnyTrue(Vector<SByte>, Vector<SByte>)
TestAnyTrue(Vector<UInt16>, Vector<UInt16>)
TestAnyTrue(Vector<UInt32>, Vector<UInt32>)
TestAnyTrue(Vector<UInt64>, Vector<UInt64>)
TestFirstTrue(Vector<Byte>, Vector<Byte>)
TestFirstTrue(Vector<Int16>, Vector<Int16>)
TestFirstTrue(Vector<Int32>, Vector<Int32>)
TestFirstTrue(Vector<Int64>, Vector<Int64>)
TestFirstTrue(Vector<SByte>, Vector<SByte>)
TestFirstTrue(Vector<UInt16>, Vector<UInt16>)
TestFirstTrue(Vector<UInt32>, Vector<UInt32>)
TestFirstTrue(Vector<UInt64>, Vector<UInt64>)
TestLastTrue(Vector<Byte>, Vector<Byte>)
TestLastTrue(Vector<Int16>, Vector<Int16>)
TestLastTrue(Vector<Int32>, Vector<Int32>)
TestLastTrue(Vector<Int64>, Vector<Int64>)
TestLastTrue(Vector<SByte>, Vector<SByte>)
TestLastTrue(Vector<UInt16>, Vector<UInt16>)
TestLastTrue(Vector<UInt32>, Vector<UInt32>)
TestLastTrue(Vector<UInt64>, Vector<UInt64>)
TransposeEven(Vector<Byte>, Vector<Byte>)
TransposeEven(Vector<Double>, Vector<Double>)
TransposeEven(Vector<Int16>, Vector<Int16>)
TransposeEven(Vector<Int32>, Vector<Int32>)
TransposeEven(Vector<Int64>, Vector<Int64>)
TransposeEven(Vector<SByte>, Vector<SByte>)
TransposeEven(Vector<Single>, Vector<Single>)
TransposeEven(Vector<UInt16>, Vector<UInt16>)
TransposeEven(Vector<UInt32>, Vector<UInt32>)
TransposeEven(Vector<UInt64>, Vector<UInt64>)
TransposeOdd(Vector<Byte>, Vector<Byte>)
TransposeOdd(Vector<Double>, Vector<Double>)
TransposeOdd(Vector<Int16>, Vector<Int16>)
TransposeOdd(Vector<Int32>, Vector<Int32>)
TransposeOdd(Vector<Int64>, Vector<Int64>)
TransposeOdd(Vector<SByte>, Vector<SByte>)
TransposeOdd(Vector<Single>, Vector<Single>)
TransposeOdd(Vector<UInt16>, Vector<UInt16>)
TransposeOdd(Vector<UInt32>, Vector<UInt32>)
TransposeOdd(Vector<UInt64>, Vector<UInt64>)
TrigonometricMultiplyAddCoefficient(Vector<Double>, Vector<Double>, Byte)
TrigonometricMultiplyAddCoefficient(Vector<Single>, Vector<Single>, Byte)
TrigonometricSelectCoefficient(Vector<Double>, Vector<UInt64>)
TrigonometricSelectCoefficient(Vector<Single>, Vector<UInt32>)
TrigonometricStartingValue(Vector<Double>, Vector<UInt64>)
TrigonometricStartingValue(Vector<Single>, Vector<UInt32>)
UnzipEven(Vector<Byte>, Vector<Byte>)
UnzipEven(Vector<Double>, Vector<Double>)
UnzipEven(Vector<Int16>, Vector<Int16>)
UnzipEven(Vector<Int32>, Vector<Int32>)
UnzipEven(Vector<Int64>, Vector<Int64>)
UnzipEven(Vector<SByte>, Vector<SByte>)
UnzipEven(Vector<Single>, Vector<Single>)
UnzipEven(Vector<UInt16>, Vector<UInt16>)
UnzipEven(Vector<UInt32>, Vector<UInt32>)
UnzipEven(Vector<UInt64>, Vector<UInt64>)
UnzipOdd(Vector<Byte>, Vector<Byte>)
UnzipOdd(Vector<Double>, Vector<Double>)
UnzipOdd(Vector<Int16>, Vector<Int16>)
UnzipOdd(Vector<Int32>, Vector<Int32>)
UnzipOdd(Vector<Int64>, Vector<Int64>)
UnzipOdd(Vector<SByte>, Vector<SByte>)
UnzipOdd(Vector<Single>, Vector<Single>)
UnzipOdd(Vector<UInt16>, Vector<UInt16>)
UnzipOdd(Vector<UInt32>, Vector<UInt32>)
UnzipOdd(Vector<UInt64>, Vector<UInt64>)
VectorTableLookup(Vector<Byte>, Vector<Byte>)
VectorTableLookup(Vector<Double>, Vector<UInt64>)
VectorTableLookup(Vector<Int16>, Vector<UInt16>)
VectorTableLookup(Vector<Int32>, Vector<UInt32>)
VectorTableLookup(Vector<Int64>, Vector<UInt64>)
VectorTableLookup(Vector<SByte>, Vector<Byte>)
VectorTableLookup(Vector<Single>, Vector<UInt32>)
VectorTableLookup(Vector<UInt16>, Vector<UInt16>)
VectorTableLookup(Vector<UInt32>, Vector<UInt32>)
VectorTableLookup(Vector<UInt64>, Vector<UInt64>)
Xor(Vector<Byte>, Vector<Byte>)
Xor(Vector<Int16>, Vector<Int16>)
Xor(Vector<Int32>, Vector<Int32>)
Xor(Vector<Int64>, Vector<Int64>)
Xor(Vector<SByte>, Vector<SByte>)
Xor(Vector<UInt16>, Vector<UInt16>)
Xor(Vector<UInt32>, Vector<UInt32>)
Xor(Vector<UInt64>, Vector<UInt64>)
XorAcross(Vector<Byte>)
XorAcross(Vector<Int16>)
XorAcross(Vector<Int32>)
XorAcross(Vector<Int64>)
XorAcross(Vector<SByte>)
XorAcross(Vector<UInt16>)
XorAcross(Vector<UInt32>)
XorAcross(Vector<UInt64>)
ZeroExtend16(Vector<UInt32>)
ZeroExtend16(Vector<UInt64>)
ZeroExtend32(Vector<UInt64>)
ZeroExtend8(Vector<UInt16>)
ZeroExtend8(Vector<UInt32>)
ZeroExtend8(Vector<UInt64>)
ZeroExtendWideningLower(Vector<Byte>)
ZeroExtendWideningLower(Vector<UInt16>)
ZeroExtendWideningLower(Vector<UInt32>)
ZeroExtendWideningUpper(Vector<Byte>)
ZeroExtendWideningUpper(Vector<UInt16>)
ZeroExtendWideningUpper(Vector<UInt32>)
ZipHigh(Vector<Byte>, Vector<Byte>)
ZipHigh(Vector<Double>, Vector<Double>)
ZipHigh(Vector<Int16>, Vector<Int16>)
ZipHigh(Vector<Int32>, Vector<Int32>)
ZipHigh(Vector<Int64>, Vector<Int64>)
ZipHigh(Vector<SByte>, Vector<SByte>)
ZipHigh(Vector<Single>, Vector<Single>)
ZipHigh(Vector<UInt16>, Vector<UInt16>)
ZipHigh(Vector<UInt32>, Vector<UInt32>)
ZipHigh(Vector<UInt64>, Vector<UInt64>)
ZipLow(Vector<Byte>, Vector<Byte>)
ZipLow(Vector<Double>, Vector<Double>)
ZipLow(Vector<Int16>, Vector<Int16>)
ZipLow(Vector<Int32>, Vector<Int32>)
ZipLow(Vector<Int64>, Vector<Int64>)
ZipLow(Vector<SByte>, Vector<SByte>)
ZipLow(Vector<Single>, Vector<Single>)
ZipLow(Vector<UInt16>, Vector<UInt16>)
ZipLow(Vector<UInt32>, Vector<UInt32>)
ZipLow(Vector<UInt64>, Vector<UInt64>)
net9.0
namespace System.Runtime.Intrinsics.Arm
{
[CLSCompliant(false)]
[Experimental("SYSLIB5003", UrlFormat = "https://aka.ms/dotnet-warnings/{0}")]
public abstract class Sve : AdvSimd
{
public static Vector<float> MultiplyExtended(Vector<float> left, Vector<float> right);
}
}
.NET | 9.0 |
---|---|
Information specific to net9.0 | |
Assembly | System.Runtime.Intrinsics , Version=9.0.0.0, PublicKeyToken=cc7b13ffcd2ddd51 |
Referencing | The API is automatically referenced. |
Preview | SYSLIB5003: This API is marked as experimental.(more details) |
Platform Restrictions | This API is supported on all platforms. |
- Built-in API
- Package-provided API