xamarinios
namespace MetalPerformanceShaders
{
    [Protocol(Name = "MPSNDArrayAllocator", WrapperType = typeof(MPSNDArrayAllocatorWrapper))]
    [ProtocolMember(IsProperty = false, IsRequired = true, IsStatic = false, Name = "AllocateArray", ParameterByRef = new[] { false, false, false }, ParameterType = new[] { typeof(IMTLCommandBuffer), typeof(MPSNDArrayDescriptor), typeof(MPSKernel) }, ReturnType = typeof(MPSNDArray), Selector = "arrayForCommandBuffer:arrayDescriptor:kernel:")]
    public interface IMPSNDArrayAllocator : INSCoding, INSCopying, INSSecureCoding, INativeObject, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("arrayForCommandBuffer:arrayDescriptor:kernel:")]
        [Preserve(Conditional = true)]
        MPSNDArray! AllocateArray(IMTLCommandBuffer! cmdBuf, MPSNDArrayDescriptor! descriptor, MPSKernel! kernel);
    }
}
.NET 6.07.08.09.0
Information specific to xamarinios
Assembly

Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API

05/20/2024
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