GCExtendedGamepad
GCExtendedGamepad(IntPtr)
GCExtendedGamepad(NativeHandle)
GCExtendedGamepad(NSObjectFlag)
ButtonA
ButtonB
ButtonHome
ButtonMenu
ButtonOptions
ButtonX
ButtonY
ClassHandle
Controller
DPad
LeftShoulder
LeftThumbstick
LeftThumbstickButton
LeftTrigger
RightShoulder
RightThumbstick
RightThumbstickButton
RightTrigger
ValueChangedHandler
Dispose(Boolean)
SaveSnapshot()
SetState(GCExtendedGamepad)
xamarinios
namespace GameController
{
[Introduced(PlatformName.iOS, 7, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
[Register("GCExtendedGamepad", true)]
public class GCExtendedGamepad : NSObject
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
public virtual GCExtendedGamepadValueChangedHandler? ValueChangedHandler
{
[Export("valueChangedHandler", ArgumentSemantic.Copy)]
get;
[Export("setValueChangedHandler:", ArgumentSemantic.Copy)]
set;
}
}
}
.NET | 6.07.08.09.0 |
---|---|
Information specific to xamarinios | |
Assembly | Xamarin.iOS , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API