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  1. Catalog
  2. MetalPerformanceShaders
  3. MPSCnnBatchNormalizationDataSource_Extensions
  4. Copy(IMPSCnnBatchNormalizationDataSource, NSZone, IMTLDevice)
  • MPSCnnBatchNormalizationDataSource_Extensions
    • Copy(IMPSCnnBatchNormalizationDataSource, NSZone, IMTLDevice)
    • Encode(IMPSCnnBatchNormalizationDataSource, NSCoder)
    • GetEpsilon(IMPSCnnBatchNormalizationDataSource)
    • UpdateGammaAndBeta(IMPSCnnBatchNormalizationDataSource, MPSCnnBatchNormalizationState)
    • UpdateGammaAndBeta(IMPSCnnBatchNormalizationDataSource, IMTLCommandBuffer, MPSCnnBatchNormalizationState)
    • UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, MPSCnnBatchNormalizationState)
    • UpdateMeanAndVariance(IMPSCnnBatchNormalizationDataSource, IMTLCommandBuffer, MPSCnnBatchNormalizationState)
xamarinmac
namespace MetalPerformanceShaders
{
    public static class MPSCnnBatchNormalizationDataSource_Extensions
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Introduced(PlatformName.TvOS, 12, 0, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 14, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.iOS, 12, 0, PlatformArchitecture.All, null)]
        [return: Release]
        public static IMPSCnnBatchNormalizationDataSource! Copy(this IMPSCnnBatchNormalizationDataSource! This, NSZone? zone, IMTLDevice? device);
    }
}
.NET 6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

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  • Package-provided API
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03/18/2025
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