xamarinmac
namespace SpriteKit
{
    [Introduced(PlatformName.MacOSX, 10, 9, PlatformArchitecture.All, null)]
    [Register("SKNode", true)]
    public class SKNode : NSResponder, INSCoding, INSCopying, INSSecureCoding, INativeObject, IEnumerable, IEnumerable<SKNode>, IDisposable
    {
        [BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
        [Export("obstaclesFromNodeBounds:")]
        [Introduced(PlatformName.iOS, 9, 0, PlatformArchitecture.All, null)]
        [Introduced(PlatformName.MacOSX, 10, 11, PlatformArchitecture.All, null)]
        [Unavailable(PlatformName.WatchOS, PlatformArchitecture.All, null)]
        public static GKPolygonObstacle![]! ObstaclesFromNodeBounds(SKNode![]! nodes);
    }
}
.NET 6.07.08.09.0
Information specific to xamarinmac
Assembly

Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065

Referencing

The API is automatically referenced.

Platform Restrictions

This framework does not have platform annotations.

  • Built-in API
  • Package-provided API

11/13/2024
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