Vector3d
One
SizeInBytes
UnitX
UnitY
UnitZ
X
Y
Z
Zero
Vector3d(Double)
Vector3d(Vector2d)
Vector3d(Vector3d)
Vector3d(Vector4d)
Vector3d(Double, Double, Double)
Length
LengthFast
LengthSquared
Xy
Add(Vector3d)
Add(Vector3d)
Add(Vector3d, Vector3d)
Add(Vector3d, Vector3d, Vector3d)
BaryCentric(Vector3d, Vector3d, Vector3d, Double, Double)
BaryCentric(Vector3d, Vector3d, Vector3d, Double, Double, Vector3d)
CalculateAngle(Vector3d, Vector3d)
CalculateAngle(Vector3d, Vector3d, Double)
Clamp(Vector3d, Vector3d, Vector3d)
Clamp(Vector3d, Vector3d, Vector3d, Vector3d)
ComponentMax(Vector3d, Vector3d)
ComponentMax(Vector3d, Vector3d, Vector3d)
ComponentMin(Vector3d, Vector3d)
ComponentMin(Vector3d, Vector3d, Vector3d)
Cross(Vector3d, Vector3d)
Cross(Vector3d, Vector3d, Vector3d)
Div(Double)
Div(Vector3d, Double)
Div(Vector3d, Double, Vector3d)
Divide(Vector3d, Double)
Divide(Vector3d, Vector3d)
Divide(Vector3d, Double, Vector3d)
Divide(Vector3d, Vector3d, Vector3d)
Dot(Vector3d, Vector3d)
Dot(Vector3d, Vector3d, Double)
Equals(Object)
Equals(Vector3d)
GetHashCode()
Lerp(Vector3d, Vector3d, Double)
Lerp(Vector3d, Vector3d, Double, Vector3d)
Max(Vector3d, Vector3d)
Min(Vector3d, Vector3d)
Mult(Double)
Mult(Vector3d, Double)
Mult(Vector3d, Double, Vector3d)
Multiply(Vector3d, Double)
Multiply(Vector3d, Vector3d)
Multiply(Vector3d, Double, Vector3d)
Multiply(Vector3d, Vector3d, Vector3d)
Normalize()
Normalize(Vector3d)
Normalize(Vector3d, Vector3d)
NormalizeFast()
NormalizeFast(Vector3d)
NormalizeFast(Vector3d, Vector3d)
Scale(Vector3d)
Scale(Vector3d)
Scale(Double, Double, Double)
Sub(Vector3d)
Sub(Vector3d)
Sub(Vector3d, Vector3d)
Sub(Vector3d, Vector3d, Vector3d)
Subtract(Vector3d, Vector3d)
Subtract(Vector3d, Vector3d, Vector3d)
ToString()
Transform(Vector3d, Matrix4d)
Transform(Vector3d, Quaterniond)
Transform(Vector3d, Matrix4d, Vector3d)
Transform(Vector3d, Matrix4d, Vector4d)
Transform(Vector3d, Quaterniond, Vector3d)
TransformNormal(Vector3d, Matrix4d)
TransformNormal(Vector3d, Matrix4d, Vector3d)
TransformNormalInverse(Vector3d, Matrix4d)
TransformNormalInverse(Vector3d, Matrix4d, Vector3d)
TransformPerspective(Vector3d, Matrix4d)
TransformPerspective(Vector3d, Matrix4d, Vector3d)
TransformPosition(Vector3d, Matrix4d)
TransformPosition(Vector3d, Matrix4d, Vector3d)
TransformVector(Vector3d, Matrix4d)
TransformVector(Vector3d, Matrix4d, Vector3d)
explicit operator Vector3(Vector3d)
explicit operator Vector3d(Vector3)
operator -(Vector3d)
operator -(Vector3d, Vector3d)
operator !=(Vector3d, Vector3d)
operator *(Double, Vector3d)
operator *(Vector3d, Double)
operator /(Vector3d, Double)
operator +(Vector3d, Vector3d)
operator ==(Vector3d, Vector3d)
monoandroid
namespace OpenTK
{
public struct Vector3d : IEquatable<Vector3d>
{
[Obsolete("Use static Divide() method instead.")]
public void Div(double f);
}
}
Xamarin Android | 0.0 |
---|---|
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Obsolete | Use static Divide() method instead. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API