Vector3
One
SizeInBytes
UnitX
UnitY
UnitZ
X
Y
Z
Zero
Vector3(Single)
Vector3(Vector2)
Vector3(Vector3)
Vector3(Vector4)
Vector3(Single, Single, Single)
Length
LengthFast
LengthSquared
Xy
Add(Vector3)
Add(Vector3)
Add(Vector3, Vector3)
Add(Vector3, Vector3, Vector3)
BaryCentric(Vector3, Vector3, Vector3, Single, Single)
BaryCentric(Vector3, Vector3, Vector3, Single, Single, Vector3)
CalculateAngle(Vector3, Vector3)
CalculateAngle(Vector3, Vector3, Single)
Clamp(Vector3, Vector3, Vector3)
Clamp(Vector3, Vector3, Vector3, Vector3)
ComponentMax(Vector3, Vector3)
ComponentMax(Vector3, Vector3, Vector3)
ComponentMin(Vector3, Vector3)
ComponentMin(Vector3, Vector3, Vector3)
Cross(Vector3, Vector3)
Cross(Vector3, Vector3, Vector3)
Div(Single)
Div(Vector3, Single)
Div(Vector3, Single, Vector3)
Divide(Vector3, Single)
Divide(Vector3, Vector3)
Divide(Vector3, Single, Vector3)
Divide(Vector3, Vector3, Vector3)
Dot(Vector3, Vector3)
Dot(Vector3, Vector3, Single)
Equals(Object)
Equals(Vector3)
GetHashCode()
Lerp(Vector3, Vector3, Single)
Lerp(Vector3, Vector3, Single, Vector3)
Max(Vector3, Vector3)
Min(Vector3, Vector3)
Mult(Single)
Mult(Vector3, Single)
Mult(Vector3, Single, Vector3)
Multiply(Vector3, Single)
Multiply(Vector3, Vector3)
Multiply(Vector3, Single, Vector3)
Multiply(Vector3, Vector3, Vector3)
Normalize()
Normalize(Vector3)
Normalize(Vector3, Vector3)
NormalizeFast()
NormalizeFast(Vector3)
NormalizeFast(Vector3, Vector3)
Scale(Vector3)
Scale(Vector3)
Scale(Single, Single, Single)
Sub(Vector3)
Sub(Vector3)
Sub(Vector3, Vector3)
Sub(Vector3, Vector3, Vector3)
Subtract(Vector3, Vector3)
Subtract(Vector3, Vector3, Vector3)
ToString()
Transform(Vector3, Matrix4)
Transform(Vector3, Quaternion)
Transform(Vector3, Matrix4, Vector3)
Transform(Vector3, Matrix4, Vector4)
Transform(Vector3, Quaternion, Vector3)
TransformNormal(Vector3, Matrix4)
TransformNormal(Vector3, Matrix4, Vector3)
TransformNormalInverse(Vector3, Matrix4)
TransformNormalInverse(Vector3, Matrix4, Vector3)
TransformPerspective(Vector3, Matrix4)
TransformPerspective(Vector3, Matrix4, Vector3)
TransformPosition(Vector3, Matrix4)
TransformPosition(Vector3, Matrix4, Vector3)
TransformVector(Vector3, Matrix4)
TransformVector(Vector3, Matrix4, Vector3)
operator -(Vector3)
operator -(Vector3, Vector3)
operator !=(Vector3, Vector3)
operator *(Single, Vector3)
operator *(Vector3, Single)
operator /(Vector3, Single)
operator +(Vector3, Vector3)
operator ==(Vector3, Vector3)
monoandroid
namespace OpenTK
{
public struct Vector3 : IEquatable<Vector3>
{
public static Vector3 TransformVector(Vector3 vec, Matrix4 mat);
}
}
nuget.org | 0.0 %
Reference this API |
---|---|
Xamarin Android | 0.0 |
Xamarin iOS | 0.0 |
Xamarin macOS | 0.0 |
Xamarin tvOS | 0.0 |
Xamarin watchOS | 0.0 |
Information specific to monoandroid | |
Assembly | OpenTK-1.0 , Version=1.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API