MPSCnnNeuronLinearNode
MPSCnnNeuronLinearNode(IntPtr)
MPSCnnNeuronLinearNode(MPSNNImageNode)
MPSCnnNeuronLinearNode(NativeHandle)
MPSCnnNeuronLinearNode(NSObjectFlag)
MPSCnnNeuronLinearNode(MPSNNImageNode, Single, Single)
ClassHandle
Create(MPSNNImageNode)
Create(MPSNNImageNode, Single, Single)
xamarinmac
namespace MetalPerformanceShaders
{
[Introduced(PlatformName.TvOS, 11, 0, PlatformArchitecture.All, null)]
[Introduced(PlatformName.MacOSX, 10, 13, PlatformArchitecture.All, null)]
[Introduced(PlatformName.iOS, 11, 0, PlatformArchitecture.All, null)]
[Register("MPSCNNNeuronLinearNode", true)]
public class MPSCnnNeuronLinearNode : MPSCnnNeuronNode
{
[BindingImpl(BindingImplOptions.GeneratedCode | BindingImplOptions.Optimizable)]
[Deprecated(PlatformName.TvOS, 12, 0, PlatformArchitecture.None, null)]
[Deprecated(PlatformName.iOS, 12, 0, PlatformArchitecture.None, null)]
[Deprecated(PlatformName.MacOSX, 10, 14, PlatformArchitecture.None, null)]
[Export("initWithSource:a:b:")]
public MPSCnnNeuronLinearNode(MPSNNImageNode! sourceNode, float a, float b);
}
}
nuget.org | 0.0 % Reference this API |
---|---|
.NET | 6.07.08.09.0 |
Information specific to xamarinmac | |
Assembly | Xamarin.Mac , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
Referencing | The API is automatically referenced. |
Platform Restrictions | This framework does not have platform annotations. |
- Built-in API
- Package-provided API